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Description
Can you stand the heat? It's so hot, not a sound can be heard. Not an insect. Not a bird. Not a thing! The only thing you can hear is your heart pounding and your brain frying inside your skull.

This map plays well especially well against Medium USA and Hard China Infantry.

Playing from the south position (bottom), your back door is on your east. There are goodies there. Can you get them and protect them? To the north is an oil derrick that SHOULD belong to you, but just northeast of it is a pile of supplies that SHOULD belong to your enemy. Can you get this derrick and keep it? Can you get that pile of supplies and keep it from your enemy? Which do you choose first? The little village to your east, or this derrick and pile of supplies?

This map is essentially flat! There are no cliffs, forests, no lakes or ponds -- nothing to hinder the speed of your opponent. Are you faster than a Hard China Infantry general? Are you as cunning as a Hard GLA Stealth camp? Can you win on this map? Good luck, general. You're going to need it.... and an air conditioner, to. Its hot!

File Size: 112.3 KB        File Type: .zip
Max Players: 4
Author: Lengo   
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Description
One of the prettiest maps I've made yet! The sunlight that dances through the clouds creates blues, pinks, yellows and more colors on the snow covered ground!

There's a mountain pass between you and your enemy. You have oil derricks on your east that don't have a lot of protection and a oil refinery that is almost integral to your base on the west. In the pass are a few oil derricks too, but neither you or your enemy should count on keeping them. Keeping your oil derricks safe from attack will leave your front door vulnerable. Can you handle this?

From high up on the pass, you'll get a good look at your enemy's base. What will you do? Try to protect your money supply, or go after your enemy's? Either way, you're in for a difficult fight -- Keeping your base protected and launching an attack takes too many resources, so choose your method of death: Death by protecting what's yours, or death by taking what's not yours.

Watch your back door.

This map measures 375x380
File Size: 232.6 KB        File Type: .zip
Max Players: 2
Author: Lengo   
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Description
Two oil depots, one for each starting position guaranty victory for the player that can hold his.

This is a skirmish map that is meant to be played against China Infantry or China Tank General on hard difficulty.

Develop rapidly by seizing the oil derricks and resource buildings near your base, protect your base, then go after your enemy.

End briefing.
File Size: 192.3 KB        File Type: .zip
Max Players: 2
Author: Lengo   
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Description
The arctic fox is well camouflaged in snow with his white fur. Even his den is white so that he can hide his kills from his enemies and ambush them when they come sniffing around. You would be wise to be like the fox and store your most powerful infantry in the many bunkers found on the mountain, but like the fox, they are white in the snow and hard to see.

Play against a Hard opponent. I suggest you play as USA vs China Infantry. Start with Medium difficulty or open the map in Worldbuilder to find out where the goodies are.

This map will test your mettle and your patience. Getting infantry to the bunkers is a long trek, but once there, they should be very secure.

There is a bird's eye view of the entire enemy base from the top of the mountain. If you play as USA, you can use the recon tool to look into his base, the watch as you unleash your dive bombers, your particle beams, your bombers and your mother of all bombs.

File Size: 164.2 KB        File Type: .zip
Max Players: 2
Author: Lengo   
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Description
This map was developed for playing against a Moderate China Tank general, but it also does well against Hard opponents too.

The battlefield has many turrets and oil derricks on both the east and west sides. Capturing them is one thing. Keeping them is another. Then again, you don't want your enemy to have them, do you?

In the middle is a gauntlet. Be sure to capture your share of the turrets, and occupy the towers with rocket soldiers.

I think you'll find the ambiance of this small coastal town quite charming. If you do, lets meet at the small cafe' on the west road to discuss it. They have an espresso that has 645 mg of caffeine in it. If this battlefield doesn't roast you, the espresso will.
File Size: 195.4 KB        File Type: .zip
Max Players: 2
Author: Lengo   
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Description
A desert themed map for 2 players.
There is a lot of building space.
There is a lot of detail in the map, such as trees, textures, trash etc.
In the NW side of the map, there is a town, in that town is an oil plant, with 2 oil derricks, 3 supply crates and some small supply piles.
In the SE side of the map, there are 2 towns side by side, there are 2 oil derricks (with supply crates), 2 artillery platforms and a reinforcement pad in each of the towns.
In between the towns, there is a large park, with a hospital in the middle.
A total of 13 tech structures in the map.
The player spawns have 2 supply docks with $30,000, a total of $60,000 dollars for each player.
The map also features a volcano in the middle of the map.
Many places can be to your advantage if you fortify them, capture as much territory as possible and you will have the advantage.

With lots of explorable terrain, high detail and a functional AI, this map took a long time to finish, so please enjoy.

Good luck, Generals.
File Size: 184.2 KB        File Type: .zip
Max Players: 2
Author: SUPER-G   
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Description
Description:

- 2 player map
- California style map
- Players build their bas at the SW side and the NE side
- There are 8 tech buildings, 6 being oil derricks and 2 being artillery platforms. 2 of the oil derricks are on an island on the NW side, the artillery platforms are guarding the entrance. There is 1 oil derrick with each of the 4 supply docks and depots (2 on each side), making 4 oil derricks
- Very detailed map, it took me a while to make
- A large forest covers most of the map, this is where players build their base
- There are 2 towns located on the SE side and the NW side
- There are also 2 farms in the middle of the forest, can be useful for defending your base
- Ai are very functional and have no errors
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How to install

- Click download
- Open
- Extract all files to > My Documents > Command and Conquer Generals Zero Hour Data > Maps
- Rocky Shores will appear in the unnofficial maps section
File Size: 125 KB        File Type: .zip
Max Players: 2
Author: SUPER-G   
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Tagged as: Spacious, Detailed
Rust
Description
Description

- Desert themed map
- There is an industrial yard in the center of the map with 2 tech buildings
- 4 players max
- Ai compatable
- 8 tech buildings in total
- 5 oil derricks, 1 for each side and 1 in the middle
- 2 reinforcment pads on the left and right
- 1 repair depot in the center
- Each side has 1 supply depot with $30000
- There are many ways to get to your opponent's base
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How to install

1.Click "Download"
2. Open file
3. Extract all files to "Command and Conquer Generals Zero Hour Data > Maps"
4. Save, and it will appear in the unnoficial maps section
File Size: 82 KB        File Type: .zip
Max Players: 4
Author: SUPER-G   
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Description
* Revision is SUPER-G's first Zero Hour map.
* Desert theme with 1 village and plenty of build space.
* There are 9 tech buildings to capture.
* 4 artillery platforms are along the side of the valley, infront of the supply depots.
* 2 oil derricks are near 1 of the 2 supply depots on each player's side. One is in the middle of the map.
* 1 tech repair bay on the south-east side of the map.
* 1 reinforcment pad in the north-west village.
* 2 players max
* Each player starts on the opposite side of the valley
* Ai work fine
* No bugs
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How to install:

1. Download map
2. Extract ALL files to > My documents > Command and Conquer Generals Zero Hour Data > Maps
3. Save it there and it will appear in the unofficial maps section
File Size: 77.8 KB        File Type: .zip
Max Players: 2
Author: SUPER-G   
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Description
map name: AODtankDefenceByThebunnybruce (zero hour)

author name: bruce (nick: thebunnybruce)

email: thebunnybruce007@gmail.com / mrbrucebentley@gmail.com

players: 7 player map, three to six hunman players vs one AI gla enemy

Game: command and conquer generals zero hour

map type: AOD (art of defence) cooperative team of human players vs one gla AI enemy

map goal: the player must stop the enemy from crossing the blue line untill the timer
has expired. capture the area over the blue line and then hold it.

strategies: players must build anti tanks, anti air and defence by the beacons shown on
map, each player has set units to build, some of the best tanks and troops are
avalible to build. players will get the standard general powers of the faction they
have picked. i recommend the heavy tanks in front, follow by powerfull anti tank and
anti troop behind them, then 'plenty' of anti air just behind them.
Your cash suplys are located to the west side of the map, and wont run out for the
entire game. all upgrades can be found in the suply center and black market.
File Size: 20.6 KB        File Type: .zip
Max Players: 6
Author: thebunnybruce   
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