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My second map, Rush For Ice Castle gives you two very distinct player positions. The first player located on the glacier floor is in a more venerable position. With his supplies located at the front of his base and the wide-open area, he’ll need to stay sharp to keep his base secure. He does have the advantage of having 9 Oil Derricks so money’s not a problem. The second player, located on top of the glacier has only 3 Oil Derricks but he has a huge array of Artillery Platforms to be captured. Plus, with easily defendable base entry points, he has the clear advantage for base defense.
File Size:
72.3 KB
File Type:
.zip Max Players: 2
Author: vlado32
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17833 downloads
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This map was originally General's 3rd Chinese mission but is later converted into a skirmish version for ZH. This map features a desolated and ruined battlefield bringing you flashbacks dating back to Generals. Showing several destroyed areas due to hard battles from the Chinese and the GLA though it still shows supply sources that are still mannable. Featuring several oil depots, and several battle locations such as the Dam, the town and the now draining upper reservoir due to the Dam's destruction previously by the Chinese Forces. This is definitely a choice for people who like the World War II, Vietnamese War & Cold War look.
File Size:
282.6 KB
File Type:
.zip Max Players: 2
Author: Turret Wars Line
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25783 downloads
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Cacase is located in North-Western Portugal. Having the Cities Bombarded, Military Forces will be assigned to create bases near the coastline just outside of Porto. Featuring a large scaled Shore and Hydro-Electric Dam.
File Size:
273.2 KB
File Type:
.zip Max Players: 2
Author: Turret Wars Line
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18396 downloads
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From the Author:
General 362 Map Pack has four great Generals map conversions made for Zero Hour Skirmish.
Two Unused Generals Maps:
Map 1. Bridge Busters
Map 2. Swiss Mountains
Description: While going through C&C Generals map files, I noticed two unfinished maps that were never included in the actual game. Bridge Busters and Swiss Mountains are quite good maps so I patched them up and finished them.
Map 3.Desperate Union
Description: This is another conversion of an old USA campaign map that's been modified to skirmish form, and a very fun one to play, I might add. Some insignificant objects have been removed in order to remove lag during multiplayer matches, but it is still a very detailed map. Three armies can play at once, and a small oil field is in the village in the high ground near the center of the map - which can, and will be very fought over. I worked hard at creating multiple pathways for the AI units to follow giving them many attack routes. Prepare to be overrun when playing against hard armies - I couldn't even win when I built my base away from the action as the stealth general. This is a very hard, but extremely fun map to play.
Map 4. Last Hope
Description: Last Hope is a conversion of an old USA campaign level into a fun skirmish map that can be used as a great multiplayer map as well. It is set up to be able to play with three players, preferably with the bottom two to facing off against the mountain base, although 1vs1 can also be fair. A lot of work went into converting this map to be able to play in skirmish mode.
Hope you enjoy!
File Size:
723.5 KB
File Type:
.zip
Author: General 362
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178809 downloads
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From the Author:
River Showdown is a rural skirmish map I made from all the things I learned from the forums at CNCGeneralsWorld. A long river lined with trees leaves only two entrances into each base. With a bridge on one side and defensive bunkers on the other you’ll find each base easily defendable and a challenge to break into. These bunkers are labeled so the AI player will use them making for a better skirmish challenge. In the center of the map you’ll find a nice array of tech buildings and some money crates up for grabs. Control of these tech areas will give you a clear advantage over your opponent. This map should be alot of fun to play online. Enjoy!
File Size:
114.5 KB
File Type:
.zip Max Players: 4
Author: drswann
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44153 downloads
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From the Author:
This map is a one-on-one battle, it's style is basically from the Generals versus Super Weapons general. It's an abandoned oil depot there are oil derricks at the north-west and south-east there are also extra resources at the corners of the map for the players to find. This is a one way to attack map so you would want to focus on your defense at the land bridges. I would recommend this map for multiplayer or for hard al enemies.
File Size:
121.4 KB
File Type:
.zip Max Players: 2
Author: Turret Wars Line
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31731 downloads
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File Size:
140.2 KB
File Type:
.zip Max Players: 2
Author: General 362
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18318 downloads
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From the Author:
The GLA have entered America & have managed to destroy all but one of the President's limos & erased the build plans. The last limo is sent to a remote tech lab to redesign the plans. The GLA aren't about to let this happen without a fight. They’ve set up a base to the north of the tech lab & they start sending huge masses of units to destroy the limo! Four human players must stop the GLA from reaching the limo. More information on the map is included in the Readme.txt file
File Size:
217.5 KB
File Type:
.zip Max Players: 4
Author: Me Myself & Pi
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32591 downloads
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From the Author:
Urantian Conflict is one of the first maps to use the new scripting technique discovered by Fleetatks to give units to any player on the map. In the past, we could only script for the "Local Player" or the host of the game for online use. This map has over 1800 custom scripts to give any player, Human or AI, defensive turrets for their particular faction and start location. Power for these defenses is located off-map so strikes against the power grid won't shut down your opponent's defensive structure or their super weapon build up in most cases. So you'll need to play smarter or harder. Each power plant is removed as their corresponding turret is taken out so you're not left with units off-map. This map also employs a "Marker" unit to communicate across folders for AI scripting giving them the same advantages as their Human opponent(s). This "Marker" is also used to remove extra supply docks from unused start locations so each player will have to work with what they're given. A train running around the back of each base adds just one more way to mix up your attack strategies. Urantian Conflict is scripted for all eight rooms and should work great for multi-player online or skirmish use.
File Size:
561.6 KB
File Type:
.zip Max Players: 6
Author: Drummin
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76668 downloads
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From the Author:
Based on Tournament Island, this 4-player map attempts to make the previous map mountainous. Bridges connect the four islands, with a land route connecting the centers. An oil field lies at the center of the map, around which most early battle ensue.
File Size:
130.4 KB
File Type:
.zip Max Players: 4
Author: General 362
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35749 downloads
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