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Description
Two player map with eight Oil Derricks, a Refinery, Reinforcement Pad, and a Artillery Platform. The large power facility in the middle is the main feature, and there is a river along one side and hills on both sides. There are small features all over the map, just make sure to keep Infantry and light vehicals away from the crash site in the North West corner!
File Size:
131.1 KB
File Type:
.zip Max Players: 2
Author: lgbtrainkid
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9906 downloads
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Two player map with a small river running through the middle. There is some buildings and cars to the North West and South East, along with other areas of supplies, vehicles, and tents. There is an old wall spanning the map, parts of which have been destroyed by road construction and earthquakes along the river. The base areas are close together, so it won't take long for enemy units to arrive!
File Size:
77.2 KB
File Type:
.zip Max Players: 2
Author: lgbtrainkid
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64302 downloads
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Dierolandia is a funny map with some nice scripts.It can be played in Multyplayer or Skirmish.There are tech buildings and supply docks in the bases and around the map.You'll soon realize that player-Civilian is against both player 1 and 2.To change this, you must conquer the hospital at the center of the map.Four vehicles of the player-Civilian defend it: they could be your allies or your opponent's allies.The hospital is indestructible until it is conquered for the first time.If conquered,two trucks carrying a nuclear bomb will blow themselves inside the base of the player who hasn't already conquered it.If destroyed (hospital) ,the four vehicles will be no longer spawned.So head to the center of the map as soon as you can!But remember that it might be dangerous! Enjoy it!
File Size:
203.5 KB
File Type:
.zip Max Players: 2
Author: svarionare
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75587 downloads
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My first skirmish map that I'm releasing, has some oil derricks and a Supply Dock for each player. There is a small area on each side of the river that has some tech buildings for the player to capture, Small Supply Piles can be found in/nearby the towns and inside by the Tech buildings.
Summary: -Two supply docks, one for each player. -Two areas with small supply piles and some tech buildings, One on each side of the river. -Two towns with supply piles nearby, One on each side of the river. -Tech building areas contain Two oil derricks, One oil refinery, One Repair Bay, And one Artillery Tower.
File Size:
67.7 KB
File Type:
.zip Max Players: 2
Author: LukeZaz
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31547 downloads
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A large map for 4 players. Fight for the control of the city and gain extra supplies with which to crush your opponents. With so many buildings to garrison, it can become an impenetrable fortress.
Centered around a dark city and an airport, with a river which runs alongside. There are bridges between bases, tech buildings and 2 extra supply warehouses. It has been designed to have choke points into each base, (leaving aside one player, who has the advantage of extra tech buildings for balance). Working AI.
File Size:
78.4 KB
File Type:
.zip Max Players: 4
Author: ISMELLFEAR
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67991 downloads
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Sarajevo Battlegrounds Map Pack for Zero Hour This is a 2-player map set in an urban setting. This map is yet another (and final :) remake of the Kane's Wrath map Sarajevo Battlegrounds (it's also a remake of the Yuri's Revenge and Red Alert 3 map Siege of Sarajevo). A river runs through the city and separating the map on two parts (north, south). There is plenty of the resources, oil derricks and other tech buildings. Three versions of the map are available: Sarajevo Battlegrounds ZH ("normal" version), Sarajevo Battlegrounds ZH - Cold Front ("snow" version) and Sarajevo Battlegrounds ZH - Night Storm (subtitle explains everything: night, rain and lightning). Enjoy the map(s) :D !
File Size:
1.7 MB
File Type:
.zip Max Players: 2
Author: mirza044
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67650 downloads
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This is a fairly small winter 2 player map. There are plenty of supplies and tech to capture. There is a small dip around the center of the map similar to tourney desert but not the same. Each player has immediate access to 1 supply dock, 7 supply piles and an oil derrick. The AI uses RVMECHs Almost Human AI. Have fun!
Changes:
- Added Ambient sounds.
- Adjusted Tech and Supplies available.
- 2 Guard Towers on each side guarding the center path and overlooking middle supplies.
- Minor terrain detail adjustments.
- Removed custom AI.
- There are now 3 defined routes to each side of the map, up from, well, 1 and a half I guess.
File Size:
311.8 KB
File Type:
.zip Max Players: 2
Author: Niko
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28325 downloads
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The goal of this map was to create a real urban environment with a non-symmetrical geography.
The map represents a virtual place in China at the seaside, it's a big city divided by a river with a desert on north-east and mountains on the west. On the left bank there is the rich city with its skyscrapers while on the right bank there is the mill town and the industrial area. In the mountains on the east there is a isolated village. In the eastern desert you will find a part of an oil field. There is also an international airport near the sea on the south.
The two parts of the city are linked by two road bridges and one railway bridge. A train runs across the map and connects two parts of the city and the oil field, it can only carry infantry. You will find in the industrial area a building reducing the costs of vehicles, within the port area a vehicles repair bay, in a city an hospital, and in the military base near the airport a reinforcement pad. The airport and the port each include a supply dock. Each base has also its supply dock.
The original scenario was an US / Chinese intervention from the large base in the south-west to stop the progression of GLA (northern base). The map was designed in that way, but everything is possible, enjoy!
File Size:
323.3 KB
File Type:
.zip Max Players: 3
Author: bigfoot
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81515 downloads
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This is a rectangular, grassy 4 player map. The map is designed for 2v2. The Battlefield has 3 attack routes for each player defined by cliffs, the center path is overlooked by 2 civilian bunkers in between each base area on both sides, and 2 bunkers each side around the center of the map. There are plenty of supplies and a few tech buildings to capture. The map also includes a custom AI which improves the 3 vanilla factions. Have fun!
Changes:
- Name change from "Tournament Wilderness"
- Center, Flank and BackDoor paths have been widened.
- Added Ambient sounds.
- Adjusted Tech buildings.
- Civilian bunkers are now guard towers, located so they can ideally cover both flanks that lead to each players outer perimiter. They are also alligned perfectly now.
- Removed the 2 small mounds in the middle to the left/right of each side, as a result the central route to each side is much wider.
- Removed the 2 Supply Docks in the middle of the map.
- Removed custom AI as it caused mismatches and it was too buggy.
- Minor terrain detail adjustments.
File Size:
325.8 KB
File Type:
.zip Max Players: 4
Author: niko1879
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43328 downloads
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This is my first multiplayer/skirmish map. It is a small, grass themed map with loads of tech goodies and more than enough supplies. I added a lot of terrain detail to this map. There are also 2 artillery platforms overlooking part of each players base.
Hope you enjoy the map!
File Size:
143.7 KB
File Type:
.zip Max Players: 2
Author: niko1879
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21674 downloads
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