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Description
A detailed map in a post nuclear war setting. There is a destroyed city with supplies and some tech buildings to capture in the NE corner.
File Size:
103.5 KB
File Type:
.zip Max Players: 3
Author: schmitty1800
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38936 downloads
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Description
This is a modified version of the shellmap that plays in the background when you launch Zero hour. This version allow you to play in a 2vs2vs2 skirmish map.
File Size:
145.3 KB
File Type:
.zip Max Players: 6
Author: Clone
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51224 downloads
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Description
The City as you can well imagine takes place in an urban setting with plenty of buildings to garrison. There is an airport to the NE with some supplies and tech buildings, and downtown to the SW with more supplies and tech buildings. This map is made for skirmish use only since it contains a .ini file. If you wish to play this map online remove the .ini file from the folder.
File Size:
173.7 KB
File Type:
.zip Max Players: 2
Author: schmitty1800
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26857 downloads
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Description
This is a 4-player skirmish map made for Generals Zero Hour. The map is set in the morning and each two players on a team have their own side, designed to be East v. West. Their is reasonable amount of room to build. Each side is split into an island connected by at least two bridges, so there are two islands per side, or one island per player. However on the west side their is a small island that can serve as a strategic point if utilized. Each side has three oil derricks per player, and one oil refinery per player, plus one extra oil derrick for each side. The map contains 1130 objects, which may create lag. Waves exist but a machine needs to be at medium detail to see them. A detailed scripted video starts off the map, and shows the Chinese invasion of a GLA stronghold, in an untold location. The movie may contribute to lag.
File Size:
115.1 KB
File Type:
.zip Max Players: 4
Author: AH_Commander
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36835 downloads
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