Generals Maps
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Map originally for my mod anyway, Specifically designed for 2 vs 2 battle.
If you want to download the mod, here :
https://www.moddb.com/mods/boss-ai-mod-for-generals-not-zero-hour
If you want to download the mod, here :
https://www.moddb.com/mods/boss-ai-mod-for-generals-not-zero-hour
133.4 KB
8865 downloads
(3.7)
Map originally for my mod anyway, Specifically designed for 2vs2 , 1 vs 3 and Free for all Battle.
If you want to download the mod, here :
https://www.moddb.com/mods/boss-ai-mod-for-generals-not-zero-hour
If you want to download the mod, here :
https://www.moddb.com/mods/boss-ai-mod-for-generals-not-zero-hour
15.5 KB
4448 downloads
(3.7)
Another Map Dedicated for Generals
Made by Adrianemapmaker
Concept by Steve McGinnis
Map Reviewer:CNCLab Staff
Made by Adrianemapmaker
Concept by Steve McGinnis
Map Reviewer:CNCLab Staff
130 KB
28032 downloads
(2.5)
Made By: AdrianeMapMaker
Suggest a Mission/Map Via Email = agentyves06@gmail.com
Map Story:
We Are The Last Man standing in the area , You and your team with Gign Commanders (Colonel Burtons)
Need to Survive the waves before they Got Pass in This Area And Destroy The Specified 7 Targets
... Before the Whole Reinforcement Battalion Got Arrived.
Additional Info:
This is Before The Attack The Canada SafeZone --
Same Logic as Original Humanity Last Hope but New Coding and Scripts
...
MapSize = Medium
Multiplayer : Yes
Available Also In Single Player
Max Players = 4
Zombie Mod Map
______________________________
The Map Had its Read Me File Dont Ignore it Before Playing The Map (How to Set The Map - read the readme File)
Read The Changes at the noted changes.txt
__________________________________
Zero Hour Version Is on the Making (p.s. Adriane)
__________________________________
Email Me and Give Some FeedBack About The Map (The Email = agentyves06@gmail.com)
Completed on 6,9,17 1:41:PM Released by CNCLabs on 6/18/17 7:30pm
Suggest a Mission/Map Via Email = agentyves06@gmail.com
Map Story:
We Are The Last Man standing in the area , You and your team with Gign Commanders (Colonel Burtons)
Need to Survive the waves before they Got Pass in This Area And Destroy The Specified 7 Targets
... Before the Whole Reinforcement Battalion Got Arrived.
Additional Info:
This is Before The Attack The Canada SafeZone --
Same Logic as Original Humanity Last Hope but New Coding and Scripts
...
MapSize = Medium
Multiplayer : Yes
Available Also In Single Player
Max Players = 4
Zombie Mod Map
______________________________
The Map Had its Read Me File Dont Ignore it Before Playing The Map (How to Set The Map - read the readme File)
Read The Changes at the noted changes.txt
__________________________________
Zero Hour Version Is on the Making (p.s. Adriane)
__________________________________
Email Me and Give Some FeedBack About The Map (The Email = agentyves06@gmail.com)
Completed on 6,9,17 1:41:PM Released by CNCLabs on 6/18/17 7:30pm
222.5 KB
29592 downloads
(3.4)
Spacious
Money Map
Detailed
Veteran Suitable
Hunting Grounds
Made by AdrianeMapMaker
Email me :agentyves06@gmail.com
Need some comments for this map please ;)
The map's concept is from my friend ... (Credits:Dave)
This is a four player map with lot of money available.
The player's have two Oil Techs, one supply dock, and A supply pile available to them.
Total available tech buildings:
6 SupplyDocks
6 OilTechs
2 OilRefrinery
2 Hospitals
12 SupplyPiles
The Players also have bunkers to garrison.
Enjoy the map guys!
Created on: December 15, 2016 - and submitted on the 17th
Download the latest mission maps and skirmish maps created by AdrianeMapMaker
Made by AdrianeMapMaker
Email me :agentyves06@gmail.com
Need some comments for this map please ;)
The map's concept is from my friend ... (Credits:Dave)
This is a four player map with lot of money available.
The player's have two Oil Techs, one supply dock, and A supply pile available to them.
Total available tech buildings:
6 SupplyDocks
6 OilTechs
2 OilRefrinery
2 Hospitals
12 SupplyPiles
The Players also have bunkers to garrison.
Enjoy the map guys!
Created on: December 15, 2016 - and submitted on the 17th
Download the latest mission maps and skirmish maps created by AdrianeMapMaker
105 KB
24678 downloads
(3.0)
You Thought The War was Over..... You Thought Wrong!
The Factions are ready for an attack and have placed their bases in this brutally and frigid polar landscape. The only warmth is in this minor village. Can you defeat your opponents on this barren wasteland? Or will you be chilled..... to the BONE!
-Enjoy- Original Concept By Adriane
The Factions are ready for an attack and have placed their bases in this brutally and frigid polar landscape. The only warmth is in this minor village. Can you defeat your opponents on this barren wasteland? Or will you be chilled..... to the BONE!
-Enjoy- Original Concept By Adriane
125 KB
18796 downloads
(3.0)
Spacious
Well-balanced
Noob-Friendly
mountain assault- its is a village near in construction site -it has
1 oil derrick per player and in the middle it has an oil refinery with warehouses
find them enjoy it(its is my first none mistake to submit i hope u will enjoy it)
1 oil derrick per player and in the middle it has an oil refinery with warehouses
find them enjoy it(its is my first none mistake to submit i hope u will enjoy it)
82.1 KB
18134 downloads
(3.0)
Snowy map with an ancient Chinese castle in the middle. There are many partially destroyed garrison-able castle walls throughout the map and the AI are fairly balanced and strong in brutal mode.
94.2 KB
15526 downloads
(2.0)
players start in 1 of the 4 corners surrounding a bombed out town in the middle of the map.
the city is filled with resources and each player gets 1 oil derrick and 1 oil refinery. this map will definetly glue you to the screen for hours.
the A1 work fine and there are no errors.
have fun!
the city is filled with resources and each player gets 1 oil derrick and 1 oil refinery. this map will definetly glue you to the screen for hours.
the A1 work fine and there are no errors.
have fun!
13.3 KB
27942 downloads
(2.6)
This map is for online only and features battle taking place within a wide landscape. This allows plenty of room for DESTRUCTION!
125.3 KB
8469 downloads
(1.0)
Custom Scripted
AoD map with "don't let them reach the end line" principal. You need to kill the bot before it reaches the end of the road. The attacks consist of 20 waves and 2 bosses at the end. Set the bot to Normal if you're new to AoD, to Hard if you're experienced with it, or Brutal if you've beaten the Hard one.
Complete replay: http://www.youtube.com/watch?v=FHYb6aHsWxM
Complete replay: http://www.youtube.com/watch?v=FHYb6aHsWxM
163.7 KB
101512 downloads
(3.4)
Spacious
Well-balanced
Custom Scripted
Art of Defense
Like on AoD maps, enemy units will be spammed onto the map. Your objective is to survive and destroy each wave. To do this, your team got 12 GLA rocket buggies and 4 Jarmen Kells, which will be divided amongst the players. At least one buggie must survive.
A recored game on this map (v5 RC1) is available on youtube: http://www.youtube.com/watch?v=hw07szYtgUI
To set the map difficulty, set the USA both to either normal, hard or brutal. Each level of increasing difficulty will add more challanges. Here you have a short overview:
* Normal: You will be faced with 8 waves containing small amounts of units.
* Hard: The 8 waves will contain more units and periodic airstrikes make it vital to pay attention.
* Brutal: The 8 waves will have even more units, and 2 extra, very hard, waves will follow.
For more info, instllation instructions and tips, see the included readme file.
A recored game on this map (v5 RC1) is available on youtube: http://www.youtube.com/watch?v=hw07szYtgUI
To set the map difficulty, set the USA both to either normal, hard or brutal. Each level of increasing difficulty will add more challanges. Here you have a short overview:
* Normal: You will be faced with 8 waves containing small amounts of units.
* Hard: The 8 waves will contain more units and periodic airstrikes make it vital to pay attention.
* Brutal: The 8 waves will have even more units, and 2 extra, very hard, waves will follow.
For more info, instllation instructions and tips, see the included readme file.
98.8 KB
49130 downloads
(3.2)
Online only for the moment, AI not implanted. I am working on a version for the AI. Amount of Money in base: 60,000.00 and 3 oil Derricks,1 oil Refinery. For more Information read the Info text updated for the new version 2.
228.5 KB
45899 downloads
(3.2)
Cramped
Spacious
Well-balanced
Money Map
From the Author:A 2-4 player map with a central area containing 4 Oil Derricks. This map features very large base areas with 2 major chokepoints for each base and garrisonable bunkers at each chokepoint. There are 4 ways to the center area, and AI has been fully installed for computer players.
58 KB
87219 downloads
(3.3)
Well-balanced
Detailed
From the Author: A large may with different levels of fighting in snow.
More Info: A very nice looking map with a reasonable amount of supplies.
More Info: A very nice looking map with a reasonable amount of supplies.
297 KB
57522 downloads
(2.8)
From the Author:
Desert storm is a 4-player map located in well... the desert. With a speeding train passing through the middle and many hideouts hidden behind the dunes you'll need to keep your eyes open as you move about. Multiple tech buildings and an oasis featuring a stranded homeless guy make this a fun map that encourages players to build outside of their base and fortify the many garrisonable areas around the map. Definitely lots of fun to play.
Desert storm is a 4-player map located in well... the desert. With a speeding train passing through the middle and many hideouts hidden behind the dunes you'll need to keep your eyes open as you move about. Multiple tech buildings and an oasis featuring a stranded homeless guy make this a fun map that encourages players to build outside of their base and fortify the many garrisonable areas around the map. Definitely lots of fun to play.
49.6 KB
45737 downloads
(3.3)
The players are located in a territory of the Middle East, which is segmented in three levels. The players will start on the middle level. The lowest level is situated in the middle of the map. The middle level is surrounded by the higher level, which is located on the edge of the map. On the far edge of the higher level is rail route.
Every player will begin the game with two supply docks containing $40000. Additionally there are $30000 in each corner and four supply piles are located along each side of the map.
Furthermore the map contains a sea with an island in the middle. On that island the host is able to configure the rules of the match, such as super weapons, en-/disable aurora, en-/disable trading. In case trading is enabled a small peninsula will appear, on which the players are allowed to exchange money. Also keep in mind that while the peninsula is connected with the mainland through the game, the first island will disappear after 30 seconds to prevent the USA from fortifying it, since the GLA will be unable to reach it.
Specification:
* Dimensions: 360 x 450
* 1763 Objects
* 1 Train
* 8 Oil Derricks
* 12 Supply Docks (8x $30000, 4x $20000)
* 16 Supply Piles (each $3750)
Additional Features:
* higher camera
* elapsed time is shown
* adjustable rules: Allow Aurora, Super Weapons or Trade
* Scud-Bug FIX, Tunnel-Bug FIX, Anti Drop-Zone-Bug System, Anti Shadow-Fly System
Have Fun! Feed Back is welcome!
Note: Version 1.1 fixes the Object Creation Lists, which hopefully fixes any mismatches. If you experience any problems, restart the game before playing another map.
Every player will begin the game with two supply docks containing $40000. Additionally there are $30000 in each corner and four supply piles are located along each side of the map.
Furthermore the map contains a sea with an island in the middle. On that island the host is able to configure the rules of the match, such as super weapons, en-/disable aurora, en-/disable trading. In case trading is enabled a small peninsula will appear, on which the players are allowed to exchange money. Also keep in mind that while the peninsula is connected with the mainland through the game, the first island will disappear after 30 seconds to prevent the USA from fortifying it, since the GLA will be unable to reach it.
Specification:
* Dimensions: 360 x 450
* 1763 Objects
* 1 Train
* 8 Oil Derricks
* 12 Supply Docks (8x $30000, 4x $20000)
* 16 Supply Piles (each $3750)
Additional Features:
* higher camera
* elapsed time is shown
* adjustable rules: Allow Aurora, Super Weapons or Trade
* Scud-Bug FIX, Tunnel-Bug FIX, Anti Drop-Zone-Bug System, Anti Shadow-Fly System
Have Fun! Feed Back is welcome!
Note: Version 1.1 fixes the Object Creation Lists, which hopefully fixes any mismatches. If you experience any problems, restart the game before playing another map.
328.8 KB
112830 downloads
(4.5)
Well-balanced
Detailed
Four player map with four Oil Derricks and a Refinery. It has a railroad going around each base. Make sure not to leave or build any thing on the tracks! I have tested this map and the AI doesn't usually build stuff on the tracks.
It has Roads, bridges, forests, fields, cars, and towns, all with moderate to high detailing.
It has Roads, bridges, forests, fields, cars, and towns, all with moderate to high detailing.
145.2 KB
48750 downloads
(3.6)
This is a very detailed AoD map with a pretty complex map layout.
It features 10 waves of special units that you need to kill before they reach the end of the road. Each difficulty level of the both will affect the amount of units spawned on the map, so be sure not to start with brutal when you are not experience with AoD's!
Each player has a supply stash, a hospital, a refinery, and 3 oils. Particle Uplink Cannons are the only build able SW, and can be created by all factions.
It features 10 waves of special units that you need to kill before they reach the end of the road. Each difficulty level of the both will affect the amount of units spawned on the map, so be sure not to start with brutal when you are not experience with AoD's!
Each player has a supply stash, a hospital, a refinery, and 3 oils. Particle Uplink Cannons are the only build able SW, and can be created by all factions.
55.7 KB
34078 downloads
(2.6)
Spacious
Custom Scripted
Art of Defense
Each player starts with 3 GLA buggies and 1 Jarmen Kell. Like on AOD maps, waves of enemy units will be spammed onto the map. Your goal is to survive and destroy each wave with your buggies. When you lose a buggy, it won't be replaced, so be very careful with them!
To set the map difficulty, set the USA both to either normal, hard or brutal. Hard will feature a bigger challenge the normal, and brutal will be more difficult then hard.
Note that bots (as ally) will not play and be inactive. When such a bot is on the map, you also won't lose when all your units have been destroyed, like is the case with all human players. Also note that the human players need to be in the first 4 slots of the game, if they aren’t, they won't get their buggies!
Some tips:
* When playing on hard or brutal, air strikes will be spawned onto the map at random intervals - as soon as you see the warning, make sure your buggies are moving (else there is a good chance they will be wiped out by the aurora's).
* Be very careful not to loose your Jarmen. You can use him to snipe infantry (esp. on brutal - wave 3), and to snipe other units and then capture them with infantry (ambush or para drop).
* If you want to take a break, put your units at the top of the map, unless drawing attention, they won't be attacked. Be sure to help your team players out though!
* Don't forget to upgrade your buggy ammo at your black market!!
To set the map difficulty, set the USA both to either normal, hard or brutal. Hard will feature a bigger challenge the normal, and brutal will be more difficult then hard.
Note that bots (as ally) will not play and be inactive. When such a bot is on the map, you also won't lose when all your units have been destroyed, like is the case with all human players. Also note that the human players need to be in the first 4 slots of the game, if they aren’t, they won't get their buggies!
Some tips:
* When playing on hard or brutal, air strikes will be spawned onto the map at random intervals - as soon as you see the warning, make sure your buggies are moving (else there is a good chance they will be wiped out by the aurora's).
* Be very careful not to loose your Jarmen. You can use him to snipe infantry (esp. on brutal - wave 3), and to snipe other units and then capture them with infantry (ambush or para drop).
* If you want to take a break, put your units at the top of the map, unless drawing attention, they won't be attacked. Be sure to help your team players out though!
* Don't forget to upgrade your buggy ammo at your black market!!
95.1 KB
17332 downloads
(3.5)
Each player starts with 3 GLA buggies and 1 Jermen Kell. Like on AoD maps, waves of enemy units will be spammed onto the map. Your goal is to survive and destroy each wave with your buggies. When you lose a buggy, it won't be replaced, so be very careful with them!
You can change the difficulty by setting the bot to normal, hard or brutal. Check the readme file for more info.
93.4 KB
13336 downloads
(3.8)
Well-balanced
Detailed
Custom Scripted
Symmetric
A totally new concept - random tidal effects - on a very detailed and well balanced map. Enjoy the amazing detailed terrain and create new strategies that use the tides to your advantage!
On top of the normal version the following ones are also available: No SW, Limited (3bm,3dz,6hack) and No Money.
Reviewer note: This map is not setup for skirmish, but AI does play well on the map.
On top of the normal version the following ones are also available: No SW, Limited (3bm,3dz,6hack) and No Money.
Reviewer note: This map is not setup for skirmish, but AI does play well on the map.
204.8 KB
33622 downloads
(3.6)
AoD map with "don't let them reach the end line" principal.
You need to kill the bot before it reaches the end of the road.
The attacks consist of 20 waves and 2 bosses at the end.
Set the bot to Normal if you'r new to AoD, to Hard if you'r
experienced with it, or Brutal if you've beaten the Hard one.
Reviewer Note: Original author unknown. Not a highly detailed map but fast and fun to play.
Reviewer Note: Original author unknown. Not a highly detailed map but fast and fun to play.
21.6 KB
24191 downloads
(3.3)
Well-balanced
Money Map
From the Author:
River Showdown is a rural skirmish map I made from all the things I learned from the forums at CNCGeneralsWorld. A long river lined with trees leaves only two entrances into each base. With a bridge on one side and defensive bunkers on the other you’ll find each base easily defendable and a challenge to break into. In the center of the map you’ll find a nice array of tech buildings and some money crates up for grabs. Control of these tech areas will give you a clear advantage over your opponent. I added a GLA mission movie to the radar screen to view while you receive your mission briefing. This map should be alot of fun to play online. Enjoy!
River Showdown is a rural skirmish map I made from all the things I learned from the forums at CNCGeneralsWorld. A long river lined with trees leaves only two entrances into each base. With a bridge on one side and defensive bunkers on the other you’ll find each base easily defendable and a challenge to break into. In the center of the map you’ll find a nice array of tech buildings and some money crates up for grabs. Control of these tech areas will give you a clear advantage over your opponent. I added a GLA mission movie to the radar screen to view while you receive your mission briefing. This map should be alot of fun to play online. Enjoy!
115 KB
42076 downloads
(1.6)
Spacious
Well-balanced
Money Map
Detailed
From the Author:
Online only for the moment, AI not implanted. I am working on a version for the AI. Amount of Money in base: 60,000.00 and 3 oil Derricks,1 oil Refinery. For more Information read the Info text. Gamer
Online only for the moment, AI not implanted. I am working on a version for the AI. Amount of Money in base: 60,000.00 and 3 oil Derricks,1 oil Refinery. For more Information read the Info text. Gamer
227.7 KB
31280 downloads
(3.5)
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