| Posted by: justin - Sunday, January 16, 2011 8:17:20 AM |
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| Hi, I am creating a map at the moment, but when I save it and test it, it runs extremely slowly. I originally thought it may be because I had about 8 civilian vehicles scripted to run on waypoints. However when I removed the scrpts and the waypoints, it makes no difference to the speed. It is a skirmish map. Any help would be great. |
| Posted by: Drummin - Sunday, January 16, 2011 8:59:11 AM |
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| Assuming [url=http://www.cnclabs.com/forums/default.aspx?g=posts&t=9325]areas and pathways[/url] are setup correctly, elevations and choke points can really slow the game down as well. To test this, flatten the map with your height tool and save as a new map. I would think game speed would improve ten-fold. Just like a painting of mountains looks like mountains yet is flat, you could add many interesting texture variations giving the appearance of rolling hills on a flat playing field. It's totally up to you how you make your map but this is something to keep in mind. |
| Posted by: justin - Sunday, January 16, 2011 10:10:51 AM |
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| Thanks, I'll give it a go, that is probably it as there are a lot of elavations on the edges. |