Posted by: Hell Tr00ps - Wednesday, November 24, 2010 10:05:07 AM
Hello, im not completly new to modding, but im stil a noobxD,
so my question is:
i want to make the paladin barrel go up like the barrel of the inferno cannon.
is that possible?, and if it is, can you explain it to me
thanks in advance
hell tr00ps
Posted by: CommieDog - Wednesday, November 24, 2010 11:04:17 AM
Add FirePitch = 45 to the Turret code block of the Paladin's AIUpdateInterface.
Posted by: Hell Tr00ps - Wednesday, November 24, 2010 11:30:25 AM
this is what i copied to that code block that you said:
TurretPitchRate = 100
AllowsPitch = Yes
FirePitch = 45
and it works, but with a small problem:
the barrel is stil in its horisontal position
so the shell is comming out of nowhere, as if the barrel was up,
any advise?
Posted by: Hell Tr00ps - Thursday, November 25, 2010 10:24:33 AM
I read somewhere i have to mod the model of the tank and give the barel the name "TurretEL"
i never modded a model of a tank, so i dont know anything about that, how do i do that?
Posted by: CommieDog - Thursday, November 25, 2010 12:20:35 PM
It may be a lot easier to add TurretPitch = TurretEL to each ConditionState block in the Paladin's draw module.
Posted by: Hell Tr00ps - Friday, November 26, 2010 5:49:02 AM
No, did that, but i dont think the paladin has a "TurretEL" because its is never used in the gamefiles...
Posted by: CommieDog - Friday, November 26, 2010 10:21:33 PM
My mistake. Try TurretPitch = Barrel.
Posted by: Hell Tr00ps - Saturday, November 27, 2010 12:21:40 AM