| Posted by: zergswarms - Monday, August 24, 2009 9:10:41 AM |
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| I have been doing a little research online, and I managed to only find very few instructions on how to create a custom AI for a single map. From what I understand, a part of the process is making your own unit teams, and then having them attack once these teams are assembled. Is that in itself what a custom AI is, a mix of different attack groups, or are there other scripts (aside from the ones that make the attack groups) that need to be in play for the AI to function? |
| Posted by: Drummin - Monday, August 24, 2009 10:11:07 AM |
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| I would start by importing the default AI scripts into your map. Then edit team and conditions as you wish. Default AI scripts for Zero Hour are attached. [ATTACH]446[/Attach] |
| Posted by: zergswarms - Friday, August 28, 2009 6:38:16 AM |
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| Thanks Drummin. I'll take a look at these. |