Posted by: zergswarms - Monday, August 24, 2009 9:10:41 AM
I have been doing a little research online, and I managed to only find very few instructions on how to create a custom AI for a single map. From what I understand, a part of the process is making your own unit teams, and then having them attack once these teams are assembled. Is that in itself what a custom AI is, a mix of different attack groups, or are there other scripts (aside from the ones that make the attack groups) that need to be in play for the AI to function?

Posted by: Drummin - Monday, August 24, 2009 10:11:07 AM
I would start by importing the default AI scripts into your map. Then edit team and conditions as you wish. Default AI scripts for Zero Hour are attached. [ATTACH]446[/Attach]

Posted by: zergswarms - Friday, August 28, 2009 6:38:16 AM
Thanks Drummin. I'll take a look at these.