Posted by: ultraboy - Saturday, August 8, 2009 8:35:40 AM
im new in modding, i recently created a 2 player skirmish map..... i had everything, the combatzones, the perimeters and stuffs..... but when i tested the map, the units wont move, its not crashing either.... someone know how to fix this trouble? pls help.....

Posted by: krit - Saturday, August 8, 2009 8:37:46 AM
You don't happen to have create a water level that is higher than where the units are on have you?

Posted by: ultraboy - Saturday, August 8, 2009 8:43:33 AM
actually the starting position is way on top of the water level, its on a mountain....... but my units wont move, even the basic worker from the start of the game, although i can make workers, but same goes for them, they wont move also...... even the ai units wont move.... huhuhuh.......

Posted by: Annihilationzh - Saturday, August 8, 2009 9:12:51 AM
How big is the map?

Posted by: ultraboy - Saturday, August 8, 2009 9:53:04 AM
map is big about 400X400, but i initially tested it.... it ran, but it was when i arranged the buildings and stuffs, and added a skirmish players that i encountered such problem..... i suspected maybe its got something to do with skirmish players.... i dunno. but ill try to resize it to see if it will solve the problem..... thanks so much for suggestions

Posted by: krit - Saturday, August 8, 2009 10:12:32 AM
Hmm... Impassable terrain mis-set? Dunno, kinda hard to point out what's wrong without seeing the map...

Posted by: Drummin - Saturday, August 8, 2009 10:29:57 AM
I agree with Krit. Zip up the map and attach it to your post.

Posted by: Furikuri Yugi - Wednesday, October 7, 2009 7:10:15 AM
Hey there I'm having the same issues my self, I have tried everyhing I can think of and no luck. I built a multiplayer 8 player map king of the hill type and it worked perfect .. I decided to get creative and added a train and convoy just for fun made it all prettyied up made sure everything was up to par and tested it out every thing works except the convoy and the real issue he ai does absolutely nothing the only time they move is when I bomb there command center to repair then that's all. Map size= 500x500 border= 70 PS. I have tried with perimeters and with out (ie. Inner/outer/combat ect), I've even removed all players and re-added the skirmish players; if I figure anything out I'll let you know also anything you find would be much appreciated also Edit: Thank you for the advice after much poking and proding I found the issue was from a un finished script I had missed some how, now I just have to fix he lag spike two minuets into the game lol

Posted by: krit - Wednesday, October 7, 2009 7:38:16 AM
Make sure that all scripts made are only within the PlyrCivilian folder, scripts located in any other folders would result in the AI not functioning unless you import the Skirmish Scripts into the map directly.