Posted by: presiadof - Thursday, August 6, 2009 7:14:13 PM
hello i would like to know how to add a item to the player i choose. when online and choose a map and have rocket soldiers their ready to be selected. i tried making my own script but this is what i do for a aod map defend the castle. i got to scripts the new then transfer then transfer to specific player then i add unit tankhunter is transfered to the command of player '1' i push ok, ok, ok then save and nothing. it seems that i need to make waypoint 1 as player 1,cause changing player_1_start way point to another name will not give a way point for any online player.
Posted by: Drummin - Thursday, August 6, 2009 8:34:11 PM
You may be closer than you think to getting this to work. Place the units you wish belonging to PlyrCivilian, Name each unit then make your transfer script to transfer the named unit to 'player0'. The name 'player0' refers to the first room or slot when starting the game. This would be you if you're playing your own map. 'player1' would be the second slot or room. See [url=http://cncgeneralsworld.com/forums/default.aspx?g=posts&t=5045]this tutorial[/url] for help. If you need more help let us know.
Posted by: presiadof - Friday, August 7, 2009 3:26:42 PM
here take a look at the small vid i made to show u that it doesn't work.
http://www.youtube.com/watch?v=GqrLKurVP4I
i dont know why it does not work. if you can do it for me please then i can learn from what u did and try it my self.
file below virus free
http://www.filefront.com/14222185/aod%20-%20defend%20the%20castle.rar
Posted by: Drummin - Friday, August 7, 2009 6:08:38 PM
There was an obvious thing in that you were transferring the unit to player "0" instead of "player0". However that wasn't the only issue. At first I thought it was because the unit wasn't within the Active Border because you had so many borders going. I removed all those extra borders and adjusted things a bit without success. I'm not sure what was up with that old soldier. Maybe he'd been through too much already and didn't want to fight anymore. ;) In any case, I removed him and added a fresh unit and it worked fine. Let me know if this gives you anymore problems. [ATTACH]440[/Attach]
Posted by: krit - Friday, August 7, 2009 6:54:58 PM
[quote=Drummin]I'm not sure what was up with that old soldier. Maybe he'd been through too much already and didn't want to fight anymore. ;) In any case, I removed him and added a fresh unit and it worked fine. [/quote]
He was unpowered, as in the "Powered" checkbox was unticked.
Posted by: Drummin - Friday, August 7, 2009 7:14:44 PM
Ah very good Krit.
Posted by: presiadof - Monday, August 10, 2009 2:17:40 AM
ok i see how it works and much thanx. is it possible to do mass amount of units at the same time. cause naming one by one will take awhile.