Posted by: redski - Sunday, January 4, 2009 6:55:51 AM
hey, i'm making a map but there needs to be a video to start with it. how do i make the video, and get people to do things video?
Posted by: zergswarms - Sunday, January 4, 2009 7:42:54 AM
Scripting, scripting, and more scripting.
Check this out: [url]http://www.cnclabs.com/maps/generals/worldbuilder/tutorials/basictutorial/[/url]
I'd give you advice from experience, but I haven't worked with World Builder.
Posted by: Drummin - Sunday, January 4, 2009 9:42:17 AM
I will assume that you're talking about making a cut scene intro that shows action on your map and not an actual movie. If you haven't done much scripting before this will be a challenge, as you need to work with many timers and scripts that will control both the camera movement and unit movement and their actions. I'd be happy to work with you on this if you like. Just send me a PM.
Posted by: Turret Wars Line - Tuesday, January 6, 2009 1:19:22 AM
I'm also creating a Cutscene Drummin, though I made a script that makes the camera move, conditioned by timer but it doesn't move. Any suggestions?
Posted by: Annihilationzh - Tuesday, January 6, 2009 3:56:06 AM
Post your code in another thread so that we can debug it.
Posted by: Drummin - Tuesday, January 6, 2009 5:59:24 AM
Without seeing what you've got it's hard say what the problem would be. You would usually start by setting up the camera position and view with a script like this.
[code]*** IF ***
True.
*** THEN ***
Disable mouse and keyboard input.
Start letterbox mode (hide UI, add border).
Position camera at Waypoint 'Camera1', zoom = 0.25(0.0 to 1.0), pitch = 0.60(1.0==default), looking towards Waypoint 'Camera1View'.
Set timer 'FirstMovement' to expire in 0.50 seconds.[/code]
You would have a timer in the above script that would activate the first movement script.
[code]*** IF ***
Timer 'FirstMovement' has expired.
*** THEN ***
Move camera to Waypoint 'Camera2' in 1.00 seconds, camera shutter 0.00 seconds, ease-in 0.00 seconds, ease-out 0.00 seconds.[/code]
There are many directions you can go with this scripting but that's the very basics to get you going.
Posted by: FatalSwoop - Tuesday, January 6, 2009 7:45:40 AM
hey drummin try to explain this movie thing to me in a nut shell dooo
Swoopiano
Posted by: Drummin - Tuesday, January 6, 2009 9:18:55 AM
I'm sure you've seen maps or missions that start with an intro movie. This is what we're talking about. Basically what you do is disable user input and script camera and unit movement on your map. The movie can even be staged in an area outside the active part of the map. For example: The movie shows a city scene with GLA tanks rolling through the streets, but when the movie is over, the battle takes place outside the city which is not visible in the game.
It's like scripting for a screenplay... i.e. Have camera follow tanks as they move toward the water tower. When the tanks get to the location, have them fire at water tower while camera rotates around water tower.
You can script a whole battle and have the movie different based on the outcome of different battles. For example: Make a condition like, If attack team one has less than 5 units, have attack team one move to fall back position and have camera follow attack team one while focused on opposing forces.
There are many possibilities.