Posted by: bel3ve - Friday, December 19, 2008 10:30:27 AM
A simple question for you all. I'm kinda new to world builder. I'm making a map with an airport and is there a way besides powering the unit down to get a Chinook or Comanche to stay on the ground? i think i would have to tick a box or select a option but I don't know which one. Tried Powered, No and In game I get a black Comanche [sad]

Posted by: Drummin - Friday, December 19, 2008 11:56:41 AM
There are several script options that would keep a unit on the ground but in all cases, the rotor is still spinning. Name the unit and make one of the following scripts in the PlyrCivilian folder. Make the unit unmanned so it can be captured. [code]*** IF *** True. *** THEN *** Make Unit 'Heli1' unmanned.[/code] Tell the unit to be held in place. [code]*** IF *** True. *** THEN *** Set Held status for Unit 'Heli1' to TRUE.[/code] Have the unit idle for a huge amount of frames. [code]*** IF *** True. *** THEN *** Unit 'Heli1' idles for 10000000 frames.[/code]

Posted by: bel3ve - Friday, December 19, 2008 12:40:35 PM
Thank You very much and I think ill use the second one because I have like 6. Too many to Be capture able. I thought it had to do with scripts.

Posted by: krit - Friday, December 19, 2008 2:21:28 PM
Or you can just untick "enabled" in the object properties box...

Posted by: Turret Wars Line - Friday, December 19, 2008 9:36:31 PM
Does this also work for Aircrafts?

Posted by: krit - Friday, December 19, 2008 11:33:22 PM
Yup

Posted by: Turret Wars Line - Saturday, December 20, 2008 3:42:29 AM
Cool, thanks Krit.