Posted by: sn0w - Sunday, December 7, 2008 6:12:43 AM
I followed [url=http://www.cncgeneralsworld.com/generals/zerohour/worldbuilder/tutorials/basictutorial/]this[/url] tutorial for making an AI computer player. And I did as it said in the order: First I made a player1 starting piont And than a player2 starting piont. next I made the InnerPerimeter1. and than the OuterPerimeter1. Than a combatzone and an Inner- and Outer- Perimeter2. And the Center1, Flank1 and the BackDoor1 Now I've got a few questions. 1) How do I call the combatzone for P2? 2) I'm always P2 do I need to make Center2,Flank2 and BackDoor2. 3) I made evrything only I didn't knew the name of the combatzone for P2 so I called the one for P1 combatzone1 and for P2 CombatZone2 and when I lauched the game the AI wasn't moving. I hope this is enough information to help me. Thanks,

Posted by: Drummin - Sunday, December 7, 2008 8:21:58 AM
Make an InnerPerimeter and OuterPerimeter for each base. The CombatZone is everything else. So your making one "CombatZone" that runs just outside all the bases. Don't add a number to it as it's used by all players. None of these area lines should cross over another. Each base needs it's own pathways which will lead [u]from[/u] the CombatZone into the InnerPerimeter of a base. It looks like you understand the naming for these pathways. Center1, Flank1 and the Backdoor1 for start position one, Center2, Flank2 and the Backdoor2 for base two etc.

Posted by: sn0w - Sunday, December 7, 2008 9:38:25 AM
Thanks I got it already ;)