Posted by: Amaurus - Saturday, November 8, 2008 9:00:13 AM
The other month i was looking at some maps and one had [color=green]Green[/color]water. How do they do that?
Posted by: Drummin - Saturday, November 8, 2008 9:55:06 AM
That's done with a map.ini file.
In notepad add this code and modify the color variables to make your water green. Save this as map.ini inside your map folder.
[code]
WaterTransparency
TransparentWaterMinOpacity = 0.9 ;opacity of water at maximum depth - 1.0 is opaque, 0 transparent.
TransparentWaterDepth = 3.0 ;depth below water surface at which it becomes opaque (unless clipped by TransparentWaterMinOpacity)
StandingWaterColor = R:100 G:240 B:150 ;material color used to tint the water surface.
StandingWaterTexture = TWWater01.tga ; main texture used for water (usually something blue that looks like water).
AdditiveBlending = YES; use additive blending instead of alpha blending?
RadarWaterColor = R:100 G:240 B:150 ; color of water on radar display.
End[/code]
Posted by: Amaurus - Saturday, November 8, 2008 12:29:01 PM
sweet! never thought it would be on map.ini!
Posted by: creative - Sunday, November 9, 2008 12:01:40 AM
Nice.
So you can change the water to any colour?
Posted by: Drummin - Sunday, November 9, 2008 6:47:57 AM
Yes just adjust the three primary colors.
Posted by: creative - Sunday, November 9, 2008 7:33:44 AM
Cool, i might try this out :)
Posted by: Amaurus - Sunday, November 9, 2008 8:45:36 AM
so that means i make make the water on my map [color=red]RED like blood!!!!!?!!?![/color] 1337!
Posted by: Drummin - Sunday, November 9, 2008 10:59:33 AM
Yes. I tried making lava... It didn't quite look right.
Posted by: Amaurus - Sunday, November 9, 2008 2:32:41 PM