Posted by: FatalSwoop - Wednesday, November 5, 2008 5:15:39 AM
Hey
One thing I looked forward to when discovering world builder was building some super Bases,,
where From 'the surrounds' of a BattleFortress, the Conclusive fate of TECstars enemy could be Conflicted. hu hu haaaa
MajorSwoophinton [color=red]XXV[/color][color=yellow]//[/color]
Image Removed 10/11/2008,
Posted by: Drummin - Wednesday, November 5, 2008 5:34:09 AM
Looks good! Let's get one of these "super bases" in our download section. Submit a map.
Posted by: FatalSwoop - Wednesday, November 5, 2008 10:14:30 AM
most maps aren’t finished or don’t have scripting on them, and as for my bases,, There still writing there selves,,
I’ve been working on one for over 3 years its in, its 3rd draft,,,
FS XV// 001
Image Removed 10/11/2008,
Posted by: Drummin - Wednesday, November 5, 2008 11:11:35 AM
My main focus has been on scripting. The last submitted map Urantian Conflict is in the download section. Nothing fancy "base" wise.
That is really impressive, you have clearly put alot of thought and time into that map.
Bet you can't wait to annihilate your AI enemies with that monster of a base :)
Posted by: Drummin - Thursday, November 6, 2008 12:40:55 PM
I can make things interesting as well. Here's a shot of part of my current project which is a space station map. [ATTACH]122[/Attach]
Posted by: paimail - Friday, November 7, 2008 1:17:10 AM
HOW THE??
WOW that's realy cool
a space map[sunglasses]
HOW did you manage to do that??
Posted by: FatalSwoop - Friday, November 7, 2008 1:42:45 AM
Here’s the enemies base, The base has many features, A multi sectioned Base lay out with 5 different ways in and out, A ( front Garden like ) area with great wall for gathering tanks, plus a tanking yard around the side,,,
Fatalwhoop, [ATTACH]161[/Attach]
Posted by: paimail - Friday, November 7, 2008 2:34:17 AM
i don't do urban maps very often
i prefeer making natural hills and valleys with a lot of alpha blends and textures...
Posted by: Drummin - Friday, November 7, 2008 5:27:17 AM
I really like your work but tell me, how do you plan on turning your pre-made bases over to the player? I assume this is not going to be a skirmish map.
Posted by: paimail - Friday, November 7, 2008 1:37:38 PM
There is a script for that...
i think it's something like this:
if
true
then
player: "player0" is in control of unit: "powerplant1"
player0 is the player playing from start position 1
player1 is the player playing from start position 2
and so on...
and fatalswoop you should see my cliff tutorial [wink]
http://www.cncgeneralsworld.com/generals/zerohour/worldbuilder/tutorials/how-to-make-professional-cliffs.aspx
Posted by: Drummin - Friday, November 7, 2008 2:43:54 PM
Yes Paimail. The reason I was inquiring is because AI players will sell these building as soon as you give them to the player. I just wanted to find out if he had a plan for this OR if this map is intended for multi-player only.
Posted by: Amaurus - Friday, November 7, 2008 7:00:28 PM
i sorta like those maps where the host starts out with a MASSIVE and STRONG (emphasis on the word STRONG)and the other players (usually 2-4 players) try to beat the host.
Posted by: FatalSwoop - Saturday, November 8, 2008 6:28:14 AM
I suppose it would make a nice multi player Mission based game,,
Where the opponents mission objective Could be to try stop TheSwoopGenerals, final and main goal?! Operation Fatal-Swoop.
Its a 500/500 map with 4 main strategies to consider!
2 Player with(aggravators) Vs TheSwoopGeneral. Whose objective is to secure the town across the top of the Central valley, put IA on parts of map as a Nuisance to all they see,
TheSwoopGeneral
Posted by: Amaurus - Saturday, November 8, 2008 8:43:44 AM
lol...
Posted by: Matthew9170 - Saturday, November 15, 2008 4:58:39 AM
hey Fatal can u put the super-bases back u for download?
Posted by: FatalSwoop - Saturday, November 15, 2008 6:13:16 AM
I’ve got other fat bases! but don’t want to show anymore until, I get some feed back from other players bases,, k? here have a look at this one, its the enemy bases, on the other side of me!! for china players,
FS XV// 003 [ATTACH]152[/Attach]
Posted by: iruleuall - Saturday, November 15, 2008 12:58:03 PM
wow really nice maps.
i really like the space one drummin nice job
Posted by: Drummin - Saturday, November 15, 2008 7:54:57 PM
Thanks Iruleuall, Still working out some scripting issues... this is definitely not a static map. The station is its own entity.
Posted by: iruleuall - Sunday, November 16, 2008 6:17:56 AM
wow. i wish i could make a map like those.
hey drummin (or anyone else) could you check my Train topic.
Posted by: Matthew9170 - Sunday, November 16, 2008 6:42:31 AM
hey fatal nice base
Posted by: zergswarms - Sunday, November 16, 2008 7:05:11 AM
Drummin and Fatal, your maps are excellent, a lot of attention paid to detail. You two have a lot of skill with this, I can see.
I really need to take an hour or two and take a better look at the Generals editor. It just intimidates me with all of its features.
Posted by: iruleuall - Tuesday, November 18, 2008 1:18:24 PM
[quote=fatalswoop]
I’ve been working on one for over 3 years its in, its 3rd draft,,,
[/quote]
How many drafts are there??
Posted by: FatalSwoop - Tuesday, November 25, 2008 4:02:29 AM
I don’t keep track of the drafts there just points where the map took different turns,, about 4 the changes were saved under different names,
I’m not planning on finishing that map for a while so may go up,,,
The 1st draft saw the Main Base areas New run way sculpting, The 2rd saw the Maps central valley's new nature defence, a canal with motorway by-pass, The 3rd was the Main Bases new integral map layout for tank deployment,, cant give too much detail, coz its aids the offensive arrangement.......
Yea
SwoophintonTheFatalizer
Posted by: FatalSwoop - Monday, January 26, 2009 6:36:48 AM
None of you got any bases hey!!!!
Pla!!! Just like your ‘game play’ lacks the main part of it??? just a load of Manfreds with bitter vengeance!?,
Anyway have a butchers at yet another TECstar Battle fortress from where the same stuff will be relayed!!! only this time I need the enemy to go away and actually feel there defeat???? Hummmm????
A primary weapon called FatalSwoop!
Image removed 28/01/09
Posted by: krit - Monday, January 26, 2009 6:38:19 AM
Somebody start a charity to raise money to send this guy to an English school...
Posted by: FatalSwoop - Monday, January 26, 2009 6:40:30 AM
[quote=Krit]Somebody start a charity to raise money to send this guy to an English school...[/quote]
snubbed!!!! take it too manfed and his boys
??????star
Posted by: krit - Monday, January 26, 2009 6:42:27 AM
Nah, their English are all pretty good.
Posted by: Turret Wars Line - Monday, January 26, 2009 6:47:18 AM
[quote=Krit]Nah, their English are all pretty good.[/quote]
Somebody definitely needs to go to an English school
-I bet Achilles has better English