Posted by: Jimmyman - Saturday, March 8, 2008 5:44:59 PM
On one of my newer maps, i want a plane to follow a looping waypoint path, ive scripted it and everything too, but when i play the game, the plane goes in a circle around 1 waypoint of the path.
Help.
Posted by: krit - Saturday, March 8, 2008 5:57:32 PM
And what exactly did you scripted and how did you do? Just saying what the problem is without providing information can't really help us deduce your problems much...
Posted by: Jimmyman - Saturday, March 8, 2008 6:09:02 PM
Fine, heres the script info:
The plane was called Plane1
I made the path called Planepath
Actions to take if conditions are true:
Unit 'Plane1' follows waypoints, beginning at Waypoint Path 'Planepath'
Thats what i have, and the plane goes in circles.
Posted by: krit - Saturday, March 8, 2008 6:11:39 PM
By "Planepath", did you place it as the "Waypoint Name" or "Waypoint Label"?
Posted by: Jimmyman - Saturday, March 8, 2008 6:17:55 PM
Waypoint path labels
Posted by: krit - Saturday, March 8, 2008 6:31:22 PM
Hmm... Mind uploading the map for us to take a look at? Should be easier then finding the problem through messaging.
Posted by: Jimmyman - Saturday, March 8, 2008 6:38:44 PM
Heres the map
[b]Download Attachment:[/b] [url=http://www.cncgeneralsworld.com/public/files/Jimmyman/Copy of The Ambush.zip][img]http://www.cncgeneralsworld.com/forums/images/icon_paperclip.gif[/img] Copy of The Ambush.zip[/url]
14.58 KB
Posted by: Me Myself and Pi - Saturday, March 8, 2008 8:49:18 PM
The problem is is that you have the script in the Neutral folder. Move it to the PlyrCivilian folder. In skirmish/multiplayer maps, you should keep all scripts in that folder, unless you're modifying the skirmish scripts. The PlyrCivilian folder is set aside for scripts in a skirmish/multiplayer game.
Also, putting a script in the Neutral folder, or any other folder besides PlyrCivilian, will then cause the computer players not to work & music won't play. Going into details why would take to long.
Posted by: Jimmyman - Sunday, March 9, 2008 8:28:56 AM