Posted by: andwhat - Monday, February 18, 2008 3:07:49 AM
Hi all, Thanks for the help. My units now loop & follow their waypoints. However, how do I get them to attack something that comes within attack range? For example, I want my overlord to attack anything that comes near it. Currently, it is rolling around the map. It says attack "area" but when I set new waypoints and assign them names and then input them, it says "waypoints do no exist". Thanks.

Posted by: Me Myself and Pi - Monday, February 18, 2008 5:43:09 AM
This can only work with skirmish playera & the host of the game. The overlords won't attack any other human players in a multiplayer game. [quote]it says "waypoints do no exist". [/quote] You probably don't have the waypoint spelled the same in the script as you have it on that map. Or you've gotten a waypoint name mixed up with a waypoint path name. After you name a waypoint, & choose a condition or an action that deals with a waypoint, you will see that name in the drop down list of those conditions & actions. Same goes with waypoint paths. If you still can't figure it out, upload the map & I'll give you step by step instructions on how to fix it.

Posted by: andwhat - Monday, February 18, 2008 1:55:28 PM
That's fine. I wouldn't mind some emperor's as defense. As of right now, they are moving around on their waypoints. Fixed that. How do I get them to attack the comp that comes near them? Hmm, it isn't letting me upload it. Hold on.... [b]Download Attachment:[/b] [url=http://www.cncgeneralsworld.com/public/files/andwhat/SnowStorm (3vs5 by andwhat).rar][img]http://www.cncgeneralsworld.com/forums/images/icon_paperclip.gif[/img] SnowStorm (3vs5 by andwhat).rar[/url] 37.84 KB

Posted by: Me Myself and Pi - Monday, February 18, 2008 3:42:59 PM
Do you want the overlord to stop & attack. Or to just turn his turret while moving? It would be a lot easyier if he just kept moving & attacked at the same time.

Posted by: andwhat - Monday, February 18, 2008 7:53:17 PM
like you said. I want the overlord to attack while moving.

Posted by: andwhat - Tuesday, February 19, 2008 5:32:05 AM
Hey Pi, so how do I get the overlord in the map to attack while moving around the way points? I want it to attack while just cruising around.

Posted by: Me Myself and Pi - Tuesday, February 19, 2008 5:41:56 AM
Okay then, here are the steps: 1) Go to the player list & create a new player with a civilian faction. Now put all your moving units under that player. 2) Create a script in the PlyrCivilian folder that uses the action, Player\Alliances\Change how a player relates to another player. 3) In that action, specify that considers the player you just created an enemy. Copy this action & switch around the player so that the player you just created considers to be an enemy. ( refers to the host. There are no other players that refer to other human player in a multiplayer game, that's why it doesn't work with them.) 4) Copy the script & change the two 's to 's Make eleven copies of this script & put each one in the Skirmish Players' folders. 5) Now download the skirmish script from here from cncmaps.net: http://cncmaps.net/index.php?showtopic=648 Before you import them, uncheck Auto Verify, then import them into your map & your done! Note: After importing the skirmish script, it will take about 30 seconds to load the script window every time.