Posted by: devildogtaco - Thursday, January 24, 2008 11:13:42 AM
so Im trying to make a map where i can have an already established american base, and i can just keep bombing the hell outta GLA while they try to build theres. I keep placing buildings (airfields, barracks, supply center, etc) and when i start to play the game the buildings are not mine! How can i make it so they are already my buildings when i start playing the map? i've tweaked with edit teams/ players. it just doesnt work. please let me kno.

Posted by: Drummin - Thursday, January 24, 2008 2:13:27 PM
Sure you can do this. I'm Assuming you're just placing your base in one location. If you want the option of having "your base" in any start position, that's possible as well but more complicated. First, NAME your buildings. Then make a script to turn over control of these buildings to you. Under Edit/scripts... look for the PlyrCivilian folder. Click on this folder so it's highlighed in blue, then click NewScript... Under "Script Properties" it will ask for the name of your script. Type in what you want. "Buildings" for example. Under "Script Conditions" it will by default say, ***If*** True (Leave this be in this condition) Click on the "Action if true" tab. You can do many things with these scripts. What you're looking for is under Player/Transfer sub-folders... "Transfer a specific unit to the control of a player". When you click this you will see Unit'???' is transferred to the command of Player'???' Clicking Unit'???' should bring up a list of units or buildings you've named. Select the one you want. Then click Player'???' and choose . Hit Enter on your keyboard to "set your script". Now to add the other buildings... click on this script you just made and click "Copy Script", then edit the "unit" to another building name. Do this until all your buildings are "scripted" to be turned over to you. Have fun!