Posted by: andwhat - Friday, January 18, 2008 3:36:53 PM
map aren't garrisonable. I want to be able to garrison units. I have placed some units on my map (like overlords) that I would like to be able to capture at the start of the game. However, I can't. They are on the map but when I click on an infantry person to garrison it so it can be mine, it just shows the box instead of the green arrows facing down. What did I do wrong? In the object box, I have enabled, ai recruitable, powered and selectable checked off. That's it. Please help.

Posted by: krit - Friday, January 18, 2008 3:48:48 PM
To make the unit "empty", you'll have to apply some scripts into the map that make the units empty at game start. Oh, and avoid posting two topics with the same question. One is already enough to get your point along.

Posted by: andwhat - Friday, January 18, 2008 4:18:16 PM
yes, sorry about that. I posted the first one when I realized that the question should have been placed in this forum. Okay, I found the answer and have fixed the problem. Now, I have a new problem: When I place a bombtruck on the map and apply the same script to it as the emperors (to make it unmanned), the bomb truck disappears from the map! How can I make it so that I have unmanned bomb trucks at my disposal?

Posted by: Me Myself and Pi - Saturday, January 19, 2008 6:20:50 AM
Well I did some testing & found that each bomb truck from all 4 GLA factions unmanned correctly. Double check your scripting & make sure everything is in order. If so, check your map again. If you included skirmish players in the map, they might have garrisoned the truck themselves & used it. If you sure some kind of script is making them disappear, then upload the map in a ZIP folder so we can look at it.