| Posted by: andwhat - Friday, January 18, 2008 3:34:54 PM |
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| map aren't garrisonable. I want to be able to garrison units. I have placed some units on my map (like overlords) that I would like to be able to capture at the start of the game. However, I can't. They are on the map but when I click on an infantry person to garrison it so it can be mine, it just shows the box instead of the green arrows facing down. What did I do wrong? In the object box, I have enabled, ai recruitable, powered and selectable checked off. That's it. Please help. |
| Posted by: fleetatks - Saturday, January 19, 2008 10:07:26 AM |
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| Click on each unit or building you wish to make unmanned and give it a name inside the object property box (Example: unit001) Then go to Edit->Scripts and make a new script inside the folder "plyrcivilian" with these settings If 'true' Actions if true (Make a new action and go to Unit->Status->Make unmanned) "Make unit 'unit???' unmanned" Click on 'unit???' and change it to the name of the unit, it should be in the list. Copy the new actions and click Edit on the copyed action, and change the name of the unit. Repeat this until all the units have been made unmanned in the script. (the reason you copy and edit it, is because it's faster then going to "new" each time.) |
| Posted by: andwhat - Monday, January 21, 2008 2:55:32 AM |
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| it worked. Thank you. |