Posted by: goku - Thursday, February 22, 2007 11:49:30 AM
does any one now how to gie a unit more armor ( tank )... thank you...

Posted by: CG Apollos - Thursday, February 22, 2007 12:08:23 PM
Data/INI/Armor.ini

Posted by: goku - Thursday, February 22, 2007 12:14:16 PM
I no but what do you do when youre in the file tankarmor moro % or less % and what line!

Posted by: fleetatks - Thursday, February 22, 2007 12:36:31 PM
Extract it to C:\Program Files\EA Games\Command & Conquer Generals Zero Hour\Data\INI and edit the %'s with notepad or wordpad or other .txt editor. 100% = full amount of damage weapon type can do. 0% = No damage from this type at all. Default is 100% so if the type is not listed then it is 100%. Here are all of the types of armor incase you can't find them. ; "EXPLOSION", ; "CRUSH", ; "ARMOR_PIERCING", ; "SMALL_ARMS", ; "GATTLING", ; "RADIATION", ; "FLAME", ; "LASER", ; "SNIPER", ; "POISON", ; "HEALING", ; "UNRESISTABLE", ; "WATER", ; "DEPLOY", ; "SURRENDER", ; "HACK", ; "KILL_PILOT", ; "PENALTY", ; "FALLING", ; "MELEE", ; "DISARM", ; "HAZARD_CLEANUP", ; "INFANTRY_MISSILE", ;Used by Rocket troopers. ; "AURORA_BOMB", ;Used by the Aurora ; "LAND_MINE", ;used by land mines ; "JET_MISSILES", ;used by jets ; "STEALTHJET_MISSILES", ;used by the StealthJet ; "MOLOTOV_****TAIL", ;used by angry mob molotov ****tails ; "COMANCHE_VULCAN", ;used by Comanche 20mm ; "SUBDUAL_MISSILE", ; "SUBDUAL_VEHICLE", ; "SUBDUAL_BUILDING",

Posted by: goku - Thursday, February 22, 2007 2:19:58 PM
to make a tank more powerfull agains a other tank what do i need to mod and thank you for your help...

Posted by: goku - Thursday, February 22, 2007 3:23:34 PM
I think i got it thank's...

Posted by: goku - Thursday, February 22, 2007 3:52:51 PM
Ok i did it thank's to you thank you very much for your help... ((( Fleetatks ))) this is what i did!!! In armor.ini go to TankArmor this is what it look's like not moded. Armor TankArmor Armor = CRUSH 50% ;tanks are extra-hard to crush Armor = SMALL_ARMS 25% Armor = GATTLING 10% ;resistant to gattling tank Armor = COMANCHE_VULCAN 25% Armor = FLAME 25% Armor = RADIATION 50% ;Radiation does less damage to tanks. Armor = MICROWAVE 0% Armor = POISON 25% ;Poison does a little damage, just for balance reasons. Armor = SNIPER 0% Armor = MELEE 0% ;tanks don't generally take much damage other than paint damage from MELEE weapons Armor = LASER 0% ;lasers are anti-personel and anti-projectile only (for point defense laser) Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons Armor = PARTICLE_BEAM 100% ; Armor = KILL_PILOT 100% ;Jarmen Kell uses against vehicles only. Armor = SURRENDER 0% ;Capture type weapons are effective only against infantry. Armor = SUBDUAL_MISSILE 0% Armor = SUBDUAL_VEHICLE 100% Armor = SUBDUAL_BUILDING 0% End Now moded one ... Armor M60mTankArmor Armor = CRUSH 5% ;tanks are extra-hard to crush Armor = SMALL_ARMS 0% Armor = ARMOR_PIERCING 25% Armor = INFANTRY_MISSILE 15% Armor = JET_MISSILES 10% Armor = GATTLING 5% ;resistant to gattling tank Armor = COMANCHE_VULCAN 15% Armor = FLAME 5% Armor = RADIATION 20% ;Radiation does less damage to tanks. Armor = MICROWAVE 0% Armor = POISON 20% ;Poison does a little damage, just for balance reasons. Armor = SNIPER 0% Armor = MELEE 0% ;tanks don't generally take much damage other than paint damage from MELEE weapons Armor = LASER 0% ;lasers are anti-personel and anti-projectile only (for point defense laser) Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons Armor = PARTICLE_BEAM 100% ; Armor = KILL_PILOT 100% ;Jarmen Kell uses against vehicles only. Armor = SURRENDER 0% ;Capture type weapons are effective only against infantry. Armor = SUBDUAL_MISSILE 0% Armor = SUBDUAL_VEHICLE 100% Armor = SUBDUAL_BUILDING 0% End insert the missing armor string to adjust for the tank to be more powerfull againts an other tank you mush create a ohter tank armor string like the one above and then go to your general.ini faction file look for the unit you what the new armor for in DESIGN parameters ! ****** EXEMPLE ******* ArmorSet Conditions = None Armor = TankArmor ****** Replace for M60mTankArmor DamageFX = TankDamageFX End Now that unit has it own armor ( We don't want to set the armor to 0%, because then the other units would realize they couldn't do any damage to us at all, ( AI )and refuse to target us. ) Armor InvulnerableArmor GODLIKE COOL!!!