Posted by: deepthought - Friday, April 7, 2006 5:51:45 PM
Basing this off of Generals and not ZH, I'm gonna have to go with the GLA. Although it takes awhile, the Generals' ability to get 20% of the value of a killed enemy can add up pretty quick, and there's the Black Markets which get double the amount that Chinese Hackers do in the same amount of time, and are harder to kill.

Posted by: incia - Wednesday, May 31, 2006 7:57:24 AM
Didn't the statistiks already show that CHina was the best? Hackers gain money fastest. So China.

Posted by: Flip1299 - Wednesday, May 31, 2006 8:51:10 AM
no, they didn't. Best: GLA Worst: USA Reason for GLA over China: 1 worker can build 5 black markets in 10 secs less than the time it takes to build 8 hackers from 1 barracks. then you've got the factor that you don't normally build many barracks, but you build loads of workers. later on, hackers collect the most money, but its not worth the time it takes to build them and their vulnerability compared to the black market. China suffer the most as their supply docks empty but come back with a vengence later on.

Posted by: incia - Wednesday, May 31, 2006 11:33:18 AM
Ouch, didn't see it that way. Well take the facts that the Worker are more (or as) vulnerable as the Hacker. You need to have the Workers alive also in order to build the Black Markets.

Posted by: SpectreGunner - Wednesday, May 31, 2006 4:24:22 PM
[quote=Flip1299] no, they didn't. Best: GLA Worst: USA Reason for GLA over China: 1 worker can build 5 black markets in 10 secs less than the time it takes to build 8 hackers from 1 barracks. then you've got the factor that you don't normally build many barracks, but you build loads of workers. later on, hackers collect the most money, but its not worth the time it takes to build them and their vulnerability compared to the black market. China suffer the most as their supply docks empty but come back with a vengence later on. [/quote] True, and the fact the US supply drops require 4 power is a really big downside. Even though they pay out huge after two minutes, it isn't really effective if your base is under attack and you need units NOW and you only need $300 more, not $2,000 more to get like, a humvee cuz theres only red guard attacking or something.

Posted by: xDeliverancex - Wednesday, May 31, 2006 8:31:51 PM
[quote=SpectreGunner]Best: GLA Worst: USA Reason for GLA over China: 1 worker can build 5 black markets in 10 secs less than the time it takes to build 8 hackers from 1 barracks. then you've got the factor that you don't normally build many barracks, but you build loads of workers. later on, hackers collect the most money, but its not worth the time it takes to build them and their vulnerability compared to the black market. China suffer the most as their supply docks empty but come back with a vengence later on. [/quote] Then have the hackers stark hacking as soon as they are created. By the time the Black markets are up, the Hackers would have gotten a large sum of $$$ for you.

Posted by: Flip1299 - Tuesday, June 6, 2006 2:50:55 AM
that wouldn't really have much effect, you'd have about 30 secs of getting cash before the black markets are up and you wouldn't really have many hackers either. btw, SpectreGunner didn't say that, i did. you quoted the wrong person.

Posted by: spectre - Wednesday, June 7, 2006 6:32:17 PM
didnt it say on the box "The resourceful GLA" ? [grin]

Posted by: fleetatks - Thursday, June 8, 2006 5:56:15 AM
IMO, GLA has the best money making structures. USA- Slow income, but big amount of cash at a time, Supply drops Are even slower income which doesn't help the USA at all. All tho some people use the supply drop zone exploit, even then they cost too much to make enough to have a constant cash flow, while making units. China- Mid speed income at mid cash at a time, Hackers are virtually useless, 1 internet center + 8 hackers= $50,000+ and in about 2-3 minutes you STILL don't get the money back that you paid for them, even having individual hackers scattered through the map isn't cost effective, wasting valuable money just by getting up and moving, then sitting down. And also they are hard to protect form any kind of attack, just one GLA sneak attack can kill all your hackers, making them a total waste of money. GLA has the best money making units. The fast income and little money at a time is perfect for GLA's type of style, which is fast attacking, and big numbers. GLA has about $375 at the time the other 2 factions have their first load, then they have about $900 on china's second load, and over 1200 on USA's second load. Not only that, but the black markets are very cost effective, Giving $25 every 2 seconds or so, making the hackers seem so un cost effective compared to them (u can buy 1 black market that is hard to kill for $2500 and get $25 every otehr second, or buy about 3-4 hackers at same cost and get only 15-20$ every other sec MAX, on top of that, they are so easy to kill it's not even worth it.) On top of all that, Black markets are hard NOT to buy, because GLA can get teched units from it, so basicly its as if they're buying a strategy center and getting free money with it.

Posted by: Flip1299 - Thursday, June 8, 2006 6:13:09 AM
have you thought about reading the thread? its only two pages long and most of those points have already been made to a much greater degree of accuracy.

Posted by: lilun - Friday, June 9, 2006 3:59:12 PM
If you think China has the fastest income generation, you must be a newbie! 1) Hecker is so weak! 2) You need A LOT of micro-management to creat these little guys and spread heckers so that they won't die in a single attack! Based on more than 1k games I have played, GLA has the best money income!

Posted by: marblenuts1 - Friday, June 9, 2006 7:29:16 PM
they all have their perks and downfalls. expirienced players know that all 3 make money and when you need to build for money u should not stop building for money until the end of the game. depends on ur strategy.

Posted by: Firion Corodix - Friday, June 9, 2006 10:35:16 PM
a smart infantry general could make more money with his hackers then a gla general could with his black markets. it´s true that it needs alot of micromanagement but it´s somewhat easier since they are stealth, putting them in group of 2-3 helps there, or groups of 5 with a bunker, dont put the internet centre to close to other groups since most players target the internet centre first which will put the hackers out of danger for some time. it´s true that things like the anthrax bomb take out the hackers easily, so just dont let your enemy get enough points for that thing.. you could also always do it in groups of 5 and put a bunker next to each one, if you see an anthrax bomb coming in then you can put them into the bunker, thats really tricky though since you need to see the plane coming and if to many groups are to close to eachother then not all might make it. some players only put a propaganda tower next to their hackers which is stupid, one simple bunker does wonders in protecting them from annoying chemicals and snipers. ofcourse snipers will get a few hackers but the rest will be safe inside a bunker. the bunkers are cheap too so it´s easy to make one for each group of 5 hackers. the reason many players have their hackers die on them is that they dont protect them right and sometimes even give the locations away with propaganda towers. i´m not saying china´s money generation is the best though, i still prefer gla´s since it´s less micromanagement but a good player could do wonders with the hackers. it´s just to bad that many dont think further then putting 5 in a group with a useless propaganda tower.

Posted by: Jetril - Sunday, June 11, 2006 12:54:56 AM
Hackers are a smaller investment in the shorterm (damn 2500 Blackmarket), but blackmarket and then garrisonning them with RPG troopers... it's pretty cool ^^

Posted by: Flip1299 - Sunday, June 11, 2006 1:16:18 AM
as your building your secondary supply, i'd want have black markets. once your secondary supply is build it is best to have hackers. it's never a good time to have supply dock zones.

Posted by: Jetril - Sunday, June 11, 2006 6:04:09 PM
[quote=Flip1299] it's never a good time to have supply dock zones. [/quote] But it's easier than to capture the enemy's internet centre/black market, or stealing a dozer/worker :P

Posted by: xDeliverancex - Sunday, June 11, 2006 9:04:39 PM
[quote=Jetril] Hackers are a smaller investment in the shorterm (damn 2500 Blackmarket), but blackmarket and then garrisonning them with RPG troopers... it's pretty cool ^^ [/quote] Thats the Palace. Hackers are good beacuse A) They are cheap B) They are a smaller target to hit(not that it makes a difference) C) They "Pay" for them selfs in a few seconds. D) you can have mass numbers and they wont clog your base.

Posted by: Flip1299 - Monday, June 12, 2006 2:39:43 AM
[quote=BL4D3] [quote=Jetril] Hackers are a smaller investment in the shorterm (damn 2500 Blackmarket), but blackmarket and then garrisonning them with RPG troopers... it's pretty cool ^^ [/quote] Thats the Palace. Hackers are good beacuse A) They are cheap B) They are a smaller target to hit(not that it makes a difference) C) They "Pay" for them selfs in a few seconds. D) you can have mass numbers and they wont clog your base. [/quote] i've got two comments for that. A) 4 hackers cost the same as a black market and get the same amount of money C) they "Pay" for themselves in the same time as a black market.

Posted by: Firion Corodix - Monday, June 12, 2006 5:32:13 AM
[quote=Flip1299] [quote=BL4D3] [quote=Jetril] Hackers are a smaller investment in the shorterm (damn 2500 Blackmarket), but blackmarket and then garrisonning them with RPG troopers... it's pretty cool ^^ [/quote] Thats the Palace. Hackers are good beacuse A) They are cheap B) They are a smaller target to hit(not that it makes a difference) C) They "Pay" for them selfs in a few seconds. D) you can have mass numbers and they wont clog your base. [/quote] i've got two comments for that. A) 4 hackers cost the same as a black market and get the same amount of money C) they "Pay" for themselves in the same time as a black market. [/quote] a comment about those comments: A) they do cost thesame but they do not get thesame amount of money, once they get their first promotion (which doesnt take all that long) they get in more money, an infantry general starts getting in more money from the start. so in the longer term they give alot more money C) thats true unless the person with hackers is the infantry general.

Posted by: Flip1299 - Monday, June 12, 2006 12:50:02 PM
still, that hardly makes up for their build time.

Posted by: incia - Saturday, June 24, 2006 7:18:44 AM
[quote=Jetril] Hackers are a smaller investment in the shorterm (damn 2500 Blackmarket), but blackmarket and then garrisonning them with RPG troopers... it's pretty cool ^^ [/quote] You are unable to garrisone the Black Markets. You can only garrisone the Palaces. Also in ZH, putting the Hackers in the Internet Center is really good.

Posted by: Bex - Sunday, July 16, 2006 3:16:16 AM
even though im really new still to the game, i usally build about 50 hacks :O ya sounds funny but the cash never stops coming and u can pretty much build as much as you want.. but thats just me

Posted by: Jetril - Monday, July 17, 2006 1:02:15 AM
50 hackers isn't as outrageous as you think (around 30000 dollars spent). Your enemy letting them all live is slightly outrageous though :P

Posted by: incia - Monday, July 17, 2006 9:39:20 AM
Where do you put your Hackers? Would just love to shoot that Hacker-camp with a Nuke or SCUD Storm.

Posted by: General_solders - Thursday, July 20, 2006 6:06:11 PM
oh i bet that is fun!