Posted by: p u l s e - Saturday, July 12, 2008 8:18:08 AM
sry for double post. im makeing another mini map and each base is sepperated by a big mountain. i have been trying to make the very middle land lower in 5 minutes, but i cant seem to figure out how. is there a way to make the middle section of land change altitude like you can with water? any help appreciated. thx.

Posted by: krit - Saturday, July 12, 2008 7:47:50 PM
Negative, terrain modifications are fixed, the only modifications to the terrain that can be done in game is flattening that applies when you lay down structures and even that is fairly limited.

Posted by: icewind - Sunday, July 13, 2008 11:10:33 AM
So what you wan't to do is to make a rush delay? You can do that by water or by making a small gate in the maintain, create a wall, make it indistructible and script it to self destroy after some time. I think it's a shame you can't lower, raise land in scripts.

Posted by: krit - Monday, July 14, 2008 7:59:51 AM
[quote=Icewind]...by making a small gate in the maintain, create a wall, make it indistructible and script it to self destroy after some time. [/quote] That won't work. Marking the object as "indestructable" basically renders the destroy object script useless.

Posted by: paimail - Monday, July 14, 2008 2:31:00 PM
meby making an area that likks anything in it...

Posted by: Drummin - Monday, July 14, 2008 3:25:57 PM
I haven't checked this out, but you should be able to place a fortress wall in the opening of your mountain range that would be removed after a set time.

Posted by: fleetatks - Tuesday, July 15, 2008 6:25:08 PM
You can use the Mountain Object, seen in one of the USA singleplayer maps, to block their path and then gradually lower it and then delete it when it is out of view. It would have the effect of the mountain somehow sinking into the ground. To gradually lower it I suggest having a long list of scripts that delete and respawn the object slightly lower every couple of seconds, like this. IF Timer "gradual_lower_timer" Expires THEN Enable script GRADLOWER2 Set Timer "gradual_lower_timer" to expire in 3 seconds Delete Object "Mountains" Spawn Object "Mountains" At location (X),(Y),(Z - 1)