Posted by: Rempit2502 - Friday, February 1, 2008 7:35:45 AM
Here's the way on how to make a moving vehicle. First,just like having a train on the map,lay some waypoints,name it some like you want.But for this tutorial,I suggest to name it as TruckPath.Then,select the "Place Object"menu and select a vehicle and place it on the waypoints.Name the vehicle as Vehicle1(or anything you like,make sure you place numbers since you need it later.)Next,select "Scripts"tool and under the teamPlyrCivilian folder,make a new script and name it anything you like.In the script condition tab,press edit and select the unit tab.Then,select 'Unit is exist and alive".Remember why I said to give the vehicle a name and numbers?That's right,select the vehicle's name as the unit.Then,select the "Actions if true" tab.Edit the script and select "units" tab,then select move and then,select"Set a specific unit to follow EXACTLY a waypoint"action and then select the vehicle's name and waypoint's name.There,your map is now have a moving vehicle. [EDIT: Moved to Tutorials Forum -- CommieDog]

Posted by: krit - Tuesday, February 5, 2008 3:23:53 AM
Next I suggest posting in bullet points with correct spaces between full stops.

Posted by: Rempit2502 - Thursday, June 17, 2010 7:45:24 AM
An addition: In case you want vehicles move across a bridge(which crosses over water): -select "Set a specific unit to follow a waypoint" instead or the vehicle will dive under the bridge,drive under it,then came back to surface instead of crossing it.