Posted by: gamemastax - Monday, June 2, 2003 1:26:03 PM
[b]Well, the official word from EA is: don't[/b]. I find this insulting. Any person with half a brain and half and hour could figure this out. A'ight, here we go... my third tutorial. [quote]Firstly, set up the map, with a dam somewhere on it and a river. make the land surrounding the upper part should be higher, normal values for the reservour ground are like 90. Next, click on the water tool, and create a water area that contains the entire reservour and the water leading to it. When you are finished, name this area 'Upper Dam Water Area'. Now, raise the water area of this area to about 60 points above your reservour ground (ex. if your reservour ground is 90, use something like 150 or 170). Then make the lower dam area in the same way, and make sure that there is at least 20 points above it to the ground (if ground level is 40, set this water level to about 20). Name this area as 'Lower Dam Water Area'. Next, click on your dam and name it 'Dam' (or anything you want). Then go to Edit->Scripts. Make a new script under the (neutral) team, and name it something like 'Destroy dam'. Click on Script Conditions. Now make a new condition, '[Unit] Unit has % Health.' Select 'Dam' as the Unit, and 'Less than 5 percent' as the value. Now click on 'Actions if true'. Make a new action and make it '[Unit] Kill Unit'. Now, click 'OK', and make a new script. Set its conditions to '[Unit] Unit is destroyed'. Now, go into the Actions if True tab, and make a new action '[Map] Change water area altitude with damage over time'. Now select the upper water area as the area, set however long you want it to take, and set the damage to 0.00. Now copy that line. Edit the new line and change the area to the lower water area. (Refer to the image below...) [b]Image Insert:[/b] [img]http://www.cncgeneralsworld.com/public/gamemastax/200365134221_tutorial1.jpg[/img] [size=2] 60.55 KB[/size] And there you have it. You should have a working dam. I'd include the test map but... Well, maybe later. [/quote] Alright. Post any questions you have here. (NOTE: STILL TRYING TO FIGURE OUT HOW TO MAKE A WAVE). [EDIT: Moved to Tutorials forum -- CommieDog]

Posted by: Sagi - Monday, June 2, 2003 2:53:16 PM
Sorry but I didn't understand the Tutorial. mayby it's just me...

Posted by: gamemastax - Monday, June 2, 2003 5:25:19 PM
i didn't finish it.

Posted by: Sagi - Tuesday, June 3, 2003 2:58:25 AM
oohk

Posted by: Blbpaws - Tuesday, June 3, 2003 11:30:01 AM
let us know when u do i want to learn

Posted by: incia - Wednesday, June 4, 2003 6:17:23 AM
me too, but i think gamemastax is trying to learn himself first.

Posted by: gamemastax - Thursday, June 5, 2003 10:48:18 AM
There you go. Completed, for now.

Posted by: incia - Sunday, August 3, 2003 9:50:34 AM
gamemastax where are you enyways, I haven't heard of you in meny hours :)

Posted by: Sagi - Sunday, August 3, 2003 10:01:16 AM
I think he will never come back... Lat's wait and see :)

Posted by: SpcElite - Saturday, August 23, 2003 3:26:52 AM
So your thinking about a Dam for your fancy. Enjoy it 'cause I'd not think about a dame too many thing to cause a game to crash and a fatal Error to occur. Have fun whom ever tries it. Heed my warning you might not like what happens If you play with the dam.

Posted by: gamemastax - Tuesday, September 9, 2003 7:09:26 AM
I have returned.

Posted by: incia - Tuesday, September 9, 2003 10:23:07 AM
welcome back. I´m still waiting for my City tutorial and Shroud water wave tutorial.

Posted by: gamemastax - Tuesday, September 9, 2003 11:29:32 AM
I leave for 2 months and you STILL have less posts than I?

Posted by: incia - Tuesday, September 9, 2003 1:42:53 PM
hmmm, you have been here alot longer then I shamind!!!!!! And I have more posts then most here, so don´t try to be wise with me boy. BTW did you even mean I??? LOL I just find out UnKnown has the same post count as you gamemastax

Posted by: gamemastax - Tuesday, September 9, 2003 1:44:20 PM
yes I meant I... and do you want less posts?

Posted by: incia - Tuesday, September 9, 2003 1:52:24 PM
less posts... Hell no!!! "Why´r you so mad, try to understand... Relax a little" It wasn´t my meaning to be rude you know... You know? DO you mean that I should have more posts??? ´cause mate I don´t understand you.

Posted by: gamemastax - Tuesday, September 9, 2003 1:59:15 PM
LOL, just playing with ya, buddy. it's great to be back.

Posted by: gamemastax - Tuesday, September 9, 2003 2:00:04 PM
LOL, just playing with ya, buddy. it's great to be back.

Posted by: General_Schwarzkauf - Saturday, September 13, 2003 8:08:29 PM
So are you going to finish the dam making or what?

Posted by: gamemastax - Tuesday, September 16, 2003 7:19:38 AM
I did...

Posted by: incia - Tuesday, September 16, 2003 8:31:38 AM
amm... I think he ment that, have you figured aout how to do waves? And oh yes... The picture isn´t showing up.

Posted by: Firion Corodix - Friday, September 19, 2003 2:07:09 AM
i thought you had like 800 posts gamemastax and unknown had like 800 posts too. did you change your post count. if you did it's kinda like cheating. you should try to get more by posting not by editing all kind of stuff. it aint really fair.

Posted by: Blbpaws - Saturday, September 20, 2003 7:32:47 AM
yes he did have like 1000

Posted by: Marek - Friday, December 5, 2003 3:11:11 AM
rrrrrr did he cheat!! i though that wasnt aloud!?

Posted by: 0loweo - Saturday, December 6, 2003 8:13:06 AM
its a bit confusing if u ask me

Posted by: Marek - Wednesday, December 10, 2003 4:13:50 AM
yeah i know it is confusing but get used to it the longer you stay with this forum.

Posted by: Firion Corodix - Sunday, December 14, 2003 2:12:15 AM
now he has 1700 posts did i miss something?

Posted by: incia - Sunday, December 14, 2003 3:51:59 AM
I have like seen him post 1 post in the whole moth or so... So I guess he cheated. But ey, who cares?

Posted by: Firion Corodix - Sunday, December 14, 2003 7:48:39 AM
what if he ups it too 3000 we would have to get more than him then think about it.

Posted by: incia - Sunday, December 14, 2003 9:47:31 AM
Yah think if he puts it up to 999999999 then we have to post more than him. But if you know that he cheats then I don't gonna respect him, I just gonna do more than Crazy Mofo and not care about the cheaters...

Posted by: Gordonator - Thursday, January 15, 2004 11:09:33 AM
I can't get this to work at all, does anyone have a .map file? Contact me with gordonator@hotmail.com if you would be so kind.

Posted by: Shad - Thursday, March 4, 2004 7:00:20 PM
What's the point in posts? All it does is shows you have a lot of time on your hands and no life. That doesn't go for staff cuz they have to keep this place running from retards who wants alot of posts. Me and alot of other people don't even look at the number of posts anyone has.

Posted by: gamemastax - Saturday, March 6, 2004 12:53:43 PM
Hi there. Is this funny or what?

Posted by: Firion Corodix - Saturday, March 6, 2004 1:33:44 PM
ehm you lost me there. is what funny?

Posted by: incia - Saturday, March 6, 2004 1:36:47 PM
What's funny gamemastax? That we with alot of posts are called retards without a life? No, I don't think that's a funny thing.

Posted by: Firion Corodix - Saturday, March 6, 2004 1:38:24 PM
me retard without a life. if it was about that then i´m angry now [angry]. i have a live of making homework and playing pc games more than 35 hours a week.

Posted by: Shad - Saturday, March 6, 2004 1:43:43 PM
cdlord you're a moderator. Might wanna go back and read my last post.

Posted by: Firion Corodix - Saturday, March 6, 2004 1:45:30 PM
o erm lol. but i´m not a moderator that long when did i become one again 2 months ago 1 month ago?

Posted by: incia - Saturday, March 6, 2004 1:54:19 PM
Yeah but cdlord had over 3000 posts before he became a Moderator. Shad your just a coward and don't want to call Moderators and Admins for different names. I have a life like cdlord. And I could be a Moderator but they didn't do me into one. Shad one other thing... Flaming other members is against the rules.

Posted by: Firion Corodix - Saturday, March 6, 2004 1:55:44 PM
lol i got over 3000 post just for one week. incia i had 2400 posts when i became a moderator i think.

Posted by: incia - Saturday, March 6, 2004 1:58:23 PM
Whatever...

Posted by: fervid - Thursday, June 15, 2006 12:57:23 AM
Saw the info on making waves in another thread, although from the text it appears a structure/unit triggers it, so it would have to be put in the map with script, etc...I got the Dam to destroy and lowered the water behind it while raising the Main water slightly...bumped it down to 6 starting then after Dam Break I move it to 8. The waves may help once I work on those, but the map just looks ugly when the water raises it just shows pieces of it instead of blending it with the shore. Is there a script I can run which reloads/smooths textures? Also, I'm trying to destroy one of the DoubleWide Road Bridges on Dam Break, and neither Kill, nor Delete/Remove works. Bumped my water up to 9 once in the script and the train bridge blows up till I make it indestructable. Nothing else seems to work with the main bridge.

Posted by: krit - Thursday, June 15, 2006 3:42:00 AM
Bridges, unless special ones, cannot be destroyed no matter the damage.

Posted by: fleetatks - Thursday, June 15, 2006 1:10:15 PM
If your looking to do this dam thing, do what he said, but then, do this in scripts If (Unit->Destroyed->unit ??? is destroyed) "Unit 'Dam' is destroyed" Actions if true (I think it's Map->Water->Raise water level of area ??? to ???) "Raise water level of area 'High water area's name' to 'Select a hight' in 'select time' seconds I dont have worldbuilder on this comp o i cant check actual path, but i know theres also 1 that deals damage as it rises.

Posted by: fervid - Friday, June 16, 2006 7:01:45 AM
Tried all the water level scripts, none of them make the water blend again, it still rises with hard edges. I even tried camera tricks like fade to white/black, and shaking the screen (which I didn't see did anything). Added: Well, I extracted China03 with FinalBig and studied every script. All they do though is switch to the camera effects and make the camera follow waypoints. The only water area is behind the Dam. I couldn't even find a script that changed the water level to do much of anything...just the basic stuff we already have been doing, and it checks the level a few times to play audio. It must be a built in thing like Trains following paths named Railroad. A certain water area name and amount of water behind the Dam or something. I said the heck with it and made something more exciting. I made a land bridge behind mine and put supplies and such there giving another route across the river and more to gather...when the Dam goes the water level drops just enough to expose the bridge. Works pretty cool and the paths through it go right by my bunkers now so they serve the purpose of guarding the TechOilWells and the other way across. Mostly for Multiplayer since putting CPU paths through there would just confuse them if no one attacks the Dam. I could probably make some militia tanks come after so many minutes or when a player reaches a certain level and destroy it I guess...that would be pretty cool.

Posted by: 4_ACES - Saturday, June 17, 2006 4:02:19 PM
you can make a bridge destroyed but it will have to be triggered by something this is how go to script menu make a script go to script conditions select IF then NEW and at and make a trigger and make somthing like if a building is destroyed and then select TRUE and NEW and at the top of the menu it says bridge open it up and it will say bridge is destroyed and b sadly it might have to be the asian special effects bridge or another specail type[sunglasses] i hope that helped with that[grin]

Posted by: fervid - Sunday, June 18, 2006 6:19:48 AM
Yeah, it is only Object Bridges that can be "killed", anything in the Road group where it has two selection points can't. On China 03 the bridges that blow up I can't even get to select like they are pre-built objects. Another problem I'm having is for multi-player effects I created a cine type view when the Dam is blown up where it goes widescreen, moves camera, etc. In order for all teams to see it I need to do a perm reveal, but in doing so it always gets out of sync errors and ends the game. What is the best way to reveal map in multiplayer? Or, can it even be done since there doesn't apear to be a reveal that does all teams, but one at a time.