Posted by: AdrianeMapMaker - Wednesday, July 18, 2018 8:47:20 AM
What does this tags do ..guys help me? FS_STRATEGY_CENTER FS_SUPPLY_CENTER FS_BLACK_MARKET FS_SUPERWEAPON FS_SUPPLY_DROPZONE FS_AIRFIELD FS_WARFACTORY FS_BARRACKS FS_ADVANCED_TECH FS_TECHNOLOGY FS_BASE_DEFENSE FS_FACTORY FS_POWER FS_INTERNET_CENTER FS_FAKE

Posted by: zzc - Wednesday, July 18, 2018 9:50:44 PM
I believe those tags are attached to buildings for the AI to recognize, and as its target/build priority.

Posted by: AdrianeMapMaker - Wednesday, July 18, 2018 9:55:30 PM
Do they do a special things other than tags for AI to attack?

Posted by: Unknown Editor - Wednesday, July 18, 2018 11:29:23 PM
[code=plain] Behavior = SabotagePowerPlantCrateCollide SabotageTag_01 BuildingPickup = Yes SabotagePowerDuration = 30000 End ;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02 ; BuildingPickup = Yes ; StealCashAmount = 800 ;End Behavior = SabotageSuperweaponCrateCollide SabotageTag_03 BuildingPickup = Yes End Behavior = SabotageCommandCenterCrateCollide SabotageTag_04 BuildingPickup = Yes End Behavior = SabotageSupplyCenterCrateCollide SabotageTag_05 BuildingPickup = Yes StealCashAmount = 1000 End Behavior = SabotageMilitaryFactoryCrateCollide SabotageTag_06 BuildingPickup = Yes SabotageDuration = 30000 End Behavior = SabotageFakeBuildingCrateCollide SabotageTag_07 BuildingPickup = Yes End Behavior = SabotageInternetCenterCrateCollide SabotageTag_08 BuildingPickup = Yes SabotageDuration = 15000 End[/code]