Posted by: AdrianeMapMaker - Thursday, May 3, 2018 7:02:52 PM
pls can you tell me what is wrong with this??
after it does produced ... its not moving ... i just want to change the pack time of this thing .. and now it cant move
note that this is a map.ini
[code=cpp]Object AmericaVehicleSentryDrone
WeaponSet
Conditions = None
Weapon = PRIMARY None
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY SentryDroneGunAntiMinlets
End
RemoveModule ModuleTag_04
AddModule ModuleTag_AA
Behavior = DeployStyleAIUpdate ModuleTag_AA
Turret
TurretTurnRate = 180
TurretPitchRate = 180
FirePitch = 0 ; Instead of aiming pitchwise at the target, it will aim here
AllowsPitch = No
RecenterTime = 1000 ; how long to wait during idle before recentering
ControlledWeaponSlots = PRIMARY
NaturalTurretAngle = 0
InitiallyDisabled = No
MinIdleScanInterval = 250 ; in milliseconds
MaxIdleScanInterval = 250 ; in milliseconds
MinIdleScanAngle = 0 ; in degrees off the natural turret angle
MaxIdleScanAngle = 360 ; in degrees off the natural turret angle
End
AutoAcquireEnemiesWhenIdle = Yes ;Stealthed ; Means "Yes when idle, even if I am stealthed"
PackTime = 1 ;1000
UnpackTime = 1 ;1000
TurretsFunctionOnlyWhenDeployed = Yes
TurretsMustCenterBeforePacking = Yes
End
End
End[/code]
Posted by: Annihilationzh - Friday, May 4, 2018 3:09:26 AM
AI and Locomotors are linked. You removed the AI, so you need to add a new locomotor.
Posted by: AdrianeMapMaker - Tuesday, May 8, 2018 7:04:38 AM