Posted by: AdrianeMapMaker - Thursday, May 3, 2018 7:02:52 PM
pls can you tell me what is wrong with this?? after it does produced ... its not moving ... i just want to change the pack time of this thing .. and now it cant move note that this is a map.ini [code=cpp]Object AmericaVehicleSentryDrone WeaponSet Conditions = None Weapon = PRIMARY None End WeaponSet Conditions = PLAYER_UPGRADE Weapon = PRIMARY SentryDroneGunAntiMinlets End RemoveModule ModuleTag_04 AddModule ModuleTag_AA Behavior = DeployStyleAIUpdate ModuleTag_AA Turret TurretTurnRate = 180 TurretPitchRate = 180 FirePitch = 0 ; Instead of aiming pitchwise at the target, it will aim here AllowsPitch = No RecenterTime = 1000 ; how long to wait during idle before recentering ControlledWeaponSlots = PRIMARY NaturalTurretAngle = 0 InitiallyDisabled = No MinIdleScanInterval = 250 ; in milliseconds MaxIdleScanInterval = 250 ; in milliseconds MinIdleScanAngle = 0 ; in degrees off the natural turret angle MaxIdleScanAngle = 360 ; in degrees off the natural turret angle End AutoAcquireEnemiesWhenIdle = Yes ;Stealthed ; Means "Yes when idle, even if I am stealthed" PackTime = 1 ;1000 UnpackTime = 1 ;1000 TurretsFunctionOnlyWhenDeployed = Yes TurretsMustCenterBeforePacking = Yes End End End[/code]

Posted by: Annihilationzh - Friday, May 4, 2018 3:09:26 AM
AI and Locomotors are linked. You removed the AI, so you need to add a new locomotor.

Posted by: AdrianeMapMaker - Tuesday, May 8, 2018 7:04:38 AM
Thanks it worked like a charm