Posted by: AdrianeMapMaker - Thursday, October 5, 2017 12:43:44 AM
Like i wanted the player to capture a building -Technology Center- If this building had been captured all of his tanks will be granted a plus 25 health Is the General's Have This Logic? Edit : I think i found it - Strategy Center Logic But how can i use one of them -Damage Scalar Only What behavior can i use - is it battleplan behavior again pls need help.

Posted by: Unknown Editor - Thursday, October 5, 2017 2:31:58 AM
I don't think You can edit the Hold the Line Plan (or any other {If you Want to}) ... They are all Specified in GameData.ini and I don't think can be done fine . But for one thing if it is Possible to Gain an Upgrade by EVEN Capturing a Building , Well you sure can make it like this : Set Grant Upgrade Module for your Really Specific Respective Building : [code=csharp] AddModule Behavior = GrantUpgradeCreate ModuleTag_UpHP UpgradeToGrant = RocketBuggyToxinUpgrade ; as It's Useless End End End[/code] AddModule Behavior = GrantUpgradeCreate ModuleTag_UpHP UpgradeToGrant = RocketBuggyToxinUpgrade ; as It's Useless End End End[/code] and then add this to your Units : [code=csharp] AddModule Behavior = MaxHealthUpgrade ModuleTag_MoreHP TriggeredBy = RocketBuggyToxinUpgrade AddMaxHealth = 25.0 ChangeType = ADD_CURRENT_HEALTH_TOO ; PRESERVE_RATIO SAME_CURRENTHEALTH End End End[/code] But for a Bug ... When You Loose the Building you sure can't get the rid of that extra HP :ashamed: Maybe by another Upgrade and Conflicts with in the Behavior and a couple of Scripts [grin] Edit : Now to be more Honest I can Only find Weapon Bonuses in GameData.ini for the BattlePlans ... Health Bonuses are only for Veterancy Levels ... No idea where is Hold the Line Bonus Set [unamused]