Posted by: Outlier - Friday, May 5, 2017 2:43:31 PM
My basic idea is for the pathfinder to have a "stalk" mode where it moves at a very slow speed to remain invisible. This would be enabled with a button like the way the rocket defender switches on laser sights etc.
Units move slower when wounded so I'm wondering if this feature can be accessed
Posted by: elliesy - Friday, May 5, 2017 8:16:10 PM
[quote=Outlier;144756]My basic idea is for the pathfinder to have a "stalk" mode where it moves at a very slow speed to remain invisible. This would be enabled with a button like the way the rocket defender switches on laser sights etc.
Units move slower when wounded so I'm wondering if this feature can be accessed[/quote]
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i think this is not possible cause this is not special skill like
sniping, insert a bomb.....
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if you think it is possible how do you set in commandset ....
Posted by: mr_hymn_ - Friday, May 5, 2017 9:38:36 PM
Aurora bomber logic but I am unable to make it invisible during slow movement unless you're using combat bike logic
Posted by: mr_hymn_ - Friday, May 5, 2017 9:39:36 PM
Combat bike can create 2 units in a different mode with different locomotor and stealth even a differ gun.
Posted by: klingondragon - Saturday, May 6, 2017 8:28:08 AM
rather than combat bike (which depends on riders). It may be better to use the gla fake building logic. using a command button to switch the object from a slow pathfinder with stealth to a fast pathfinder without. And back again.
Posted by: Annihilationzh - Saturday, May 6, 2017 1:36:34 PM
Fake structures replace the unit with another one - which will reset everything about it - health, movement commands, everything.
Bike logic is the best way to do it.
Posted by: mr_hymn_ - Saturday, May 6, 2017 2:39:58 PM
[quote=Klingondragon;144771]rather than combat bike (which depends on riders). It may be better to use the gla fake building logic. using a command button to switch the object from a slow pathfinder with stealth to a fast pathfinder without. And back again.
[/quote]
I love both but rider logic is harder coding and I am learning on it too. Replace object is easiest and fastest to do so.
Posted by: Zatsupachi - Saturday, May 6, 2017 7:43:54 PM
Gameplay-wise it is very exploitable. Use CreateObjectDie, it keeps health. But, either you use combatbike or CreateObjectDie you'll have to remove the ability to gain promotions, because I don't think CreateObjectDie keeps rank anyway. And combatbike auto-suicides for some reason when you switch modes when ranked up.