| Posted by: elliesy - Friday, May 5, 2017 1:10:04 AM |
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| this is my source code . . to. commandset 1 = Command_CIAIntelligence to factionunit.ini Behavior = SpyVisionSpecialPower ModuleTag_15 SpecialPowerTemplate = SuperweaponCIAIntelligence BaseDuration = 30000 ;in milliseconds BonusDurationPerCaptured = 10000 ;in milliseconds MaxDuration = 240000 ;in milliseconds End |
| Posted by: acidbrain - Friday, May 5, 2017 1:27:12 AM |
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|
add this module:
[code=plain]
Behavior = SpyVisionUpdate ModuleTag_SPU
; |
| Posted by: elliesy - Friday, May 5, 2017 1:37:36 AM |
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[quote=acidbrain;144749]add this module:
[code=plain]
Behavior = SpyVisionUpdate ModuleTag_SPU
; |
| Posted by: mr_hymn_ - Friday, May 5, 2017 3:37:36 AM |
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| Some behaviours need behaviour update to make it work. Like production update to allow your unit and building can produce stuff. such as mobile barracks. |