Posted by: mr_hymn_ - Saturday, April 8, 2017 2:20:56 AM
I am interesting in Hijacker. I see that this unit can hijack any vehicles however I am trying to let this unit able to hijack structure and aircraft but it seems to failed every time so I would like to know if there is a way to do so.
It will be similar to Engineer in RA2 that it could enter any structure and turn it to my side in immediately.
Posted by: elliesy - Saturday, April 8, 2017 2:23:59 AM
Hijack or capturing ..... the building
which is?
.
.
.
i think it is possible if you find the
ini source code of soldier
and get there capturing code
.
ang paste into the code of Hijacker
.
.
ah i get it... in RA2 when you put a engineer
into the building it is automatically capture
i'am not sure about modding in RA2 but if RA2 is use
a INI program this is possible...
:D
add me on my facebook buddy.
https://www.facebook.com/ellie.sy.180
Posted by: mr_hymn_ - Saturday, April 8, 2017 3:08:12 AM
I tried by put in the KindOf and end up with can't hijack anything.
However there is an old mod I wish I can remember a name that you have to wait 5 minutes for a recharge it belongs to China faction in Propaganda center and once you have it you can convert anything you want from enemy to your side. regardless to range and type. structure, infantry, aircraft and etc.
I like to convert their dozer and send them in to the sneaky tunnel and that way I can have other faction's buildings in my team.
Posted by: mr_hymn_ - Saturday, April 8, 2017 3:34:24 AM
Something need to do with enum for sure. As I want to go beyond what game already provided me.
Posted by: mr_hymn_ - Saturday, April 8, 2017 5:14:02 AM
Ah HA! Finally I got almost same what I want.
This code >> Enum = SPECIAL_DEFECTOR. This special power allowed me to convert anything except structure.
Well that's enough for me. buildings can be captured and units can be converted. Nothing can stop me now mwahahaha.... lol
Posted by: klingondragon - Saturday, April 8, 2017 7:07:30 AM
You can actually modify it to convert buildings too.
Posted by: mr_hymn_ - Saturday, April 8, 2017 12:45:50 PM
[quote=klingondragon;144114]You can actually modify it to convert buildings too. [/quote]
How please please please
Posted by: Zatsupachi - Sunday, April 9, 2017 5:37:02 AM
As far as I know, you can't Hijack Buildings.
But you can Hijack infantry, strangely enough.
[code]
Behavior = ConvertToHijackedVehicleCrateCollide ModuleTag_08
RequiredKindOf = VEHICLE ; This is the normal one. In Hijackers.
End
Behavior = ConvertToHijackedVehicleCrateCollide ModuleTag_32
RequiredKindOf = INFANTRY ; I added this one, and you can Hijack Infantry.
End
Behavior = ConvertToHijackedVehicleCrateCollide ModuleTag_33
RequiredKindOf = STRUCTURE ; I added this one too, but you can't Hijack Structures for some reason
End
[/code]