Posted by: cncgamerguy - Saturday, February 18, 2017 4:03:07 AM
I have been editing the skirmish scripts for ZH, but i didn't edit china's scripts and teams yet as i noticed that whenever the computer creates dozers, they don't move but act as if they are stuck in the command center. How can i fix this problem and what other info do i need to provide?

Posted by: AdrianeMapMaker - Saturday, February 18, 2017 4:09:49 AM
Can you Attach A Picture Here Make Sure: Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's

Posted by: cncgamerguy - Saturday, February 18, 2017 5:40:18 PM
[img=http://i.imgur.com/uNOHftz.png]AI dozer's get stuck[/img] This is the screenshot. The other China generals don't have this problem though. [quote=adrianemapmaker;143616]Can you Attach A Picture Here Make Sure: Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's[/quote] What do you mean 'inner parameter'? Sorry but I don't really understand what you mean.

Posted by: AdrianeMapMaker - Saturday, February 18, 2017 6:42:12 PM
[b]There Was A Requirements To Build A Map ; I Am Sure Your Makin Skirmish Right So[/b] [b]Ai Need :[/b] Inner Parameter Outer Parameter [b]Ai Attack Paths:[/b] Flank BackDoor Center [b]You Can Find The Tutorial In This Site :[/b] [url=http://www.cnclabs.com/maps/generals/worldbuilder/]Here[/url] ;;;; Wait Did you Say You Import The Map Script? From The Ea Original Folder, Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way

Posted by: cncgamerguy - Saturday, February 18, 2017 7:13:38 PM
[quote=adrianemapmaker;143620] ;;;; Wait Did you Say You Import The Map Script? From The Ea Original Folder, Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way[/quote] No... I got my version of skirmishscripts.scb off someone where they fixed the bug where the scripts appeared in the wrong folders.

Posted by: AdrianeMapMaker - Saturday, February 18, 2017 7:14:59 PM
ahh ok .... So do What The Tutorial Said now