Posted by: AdrianeMapMaker - Thursday, January 26, 2017 5:56:56 AM
[b]Hey Guys this is the 2nd TestRun of the Map Humanity Last Hope and I need A One or More Who Can Test the Map And Critique it, Soon as Possible
Download it on my topic:Link[/b]
[url=http://www.cnclabs.com/forums/cnc_postst16949_Download-The-Latest-And-Newest-Maps-By-Adriane.aspx]Humanity last Hope[/url]
Posted by: klingondragon - Thursday, January 26, 2017 6:54:19 AM
I can in about 2 hours.
Posted by: SkyMix_RMT - Thursday, January 26, 2017 2:03:29 PM
I got to the part where the counter "Bombers arrive in:" is 0. But after that nothing happens, it just keeps blinking.
Also the terrorist walk in a straight line wich is not very realistic maybe you should make the path with diffrent ways and not just 1 so they dont go all together in the same line.
And also you should remove the sniper upgrade in the generals points menu, because a player might waste points there and you can even build them so no point.
Other than that it's a fun map to play! Good work.
Posted by: klingondragon - Thursday, January 26, 2017 2:13:20 PM
[b]Positives:[/b]
[list][*]Wave Counter[*]Giant Terrorists[/list]
[b]Negatives:[/b]
[list][*]No money to build anything (Either provide: more starting money, more starting units, a supply gatherer, or receive reinforcements more often)[*]Wave Counter covers Briefings (Making some things hard to read)[*]Few Starting Forces - Heavy reliance on Allied AI[*]Poor Grammar and Sentence Structure in Strings (I can fix this for you, if you want)[*]Terrorists Standing Around doing nothing[*]Terrorists Getting Stuck[*]Giant terrorists are too easy to kill[/list]
Some of the above are minor things that bother me (and probably don't bother others). Some are more serious and really should be changed.
Posted by: AdrianeMapMaker - Thursday, January 26, 2017 8:36:21 PM
[b]SkyMix Said:Undone Script[/b]
-Bomb Script:Look Like I forgot to Delete That Script Sorry
-General Points: Are Already Done Now I will Just Apply it In Next And Last Test Run
-Unrealistic Movement:If You See The Map using Worldbuilder i Put Several Waypoint Paths In The Whole Map ... That Being Randomly Chosen By The Ai .... Are You Requesting to add More Waypoints if Yes,Where Should i?
[b]
Klingon Said:About Negative[/b]
-The Boss is Easy To Kill ..."its Purposed"
-Wave Counter ..."i Think The Wave Counter is Nice"
-terrorist getting Stuck... How This Happens? when They hunting the Player's Humvee? or Chinese Police car?
-Money ... Look like ive Done Another Mess
-Standing Terrorist/Boss ... They Maybe Cause Of The Waypoint Path , I Extend it Already.
-Few Starting Forces ... "its Purposed" i will just adjust the player's money
-Grammar... Soon I will Give You The Original BackUp Text Of The Map
[b]
By The Way Guys ,What Wave Did You Got or Withstand?[/b]
Posted by: klingondragon - Friday, January 27, 2017 7:50:51 AM
[quote]-terrorist getting Stuck... How This Happens? when They hunting the Player's Humvee? or Chinese Police car?[/quote]When they go round buildings some rub up against them and then stop walking.[quote]-Standing Terrorist/Boss ... They Maybe Cause Of The Waypoint Path , I Extend it Already.[/quote]They don't even start along the paths. they just stand around at the spawn areas (this might be intentional, but it doesn't look good).
[quote]By The Way Guys ,What Wave Did You Got or Withstand?[/quote]Bombers arrive in:
I never found I was really doing anything. I was relying on the UN. I never had the money to build anything.
Posted by: AdrianeMapMaker - Friday, January 27, 2017 7:57:22 AM
[b]Some of The Terrorist is intentionally to be standby in StartPoint[/b]
[b]By The Way Here is The Code: In Map.str For Grammar Check[/b]
[code=cpp]intro1
"Northern Canada. Usa Safe Zone.
\n Humanity's Last Hope"
END
intro2
"U.N. Forces And Chinese Tech Are Here To Support Us
\n General"
END
intro3
"The President Is Now On Board"
END
intro4
"Main Objective:
\n Defend The City as well Our Command Center
\n Protect The President"
END
hint1
"The U.N. Has Give Another Reinforcements"
END
hint2
"The U.N. Base Is Under Attack"
END
SCRIPT:countdown
"Wave:"
END
boss
"Holy ****,General We have Found a Giant Creature Incoming
\n We Need some help over Here"
END
boss2
"Beware Theyre Armed With Dangerous HighExplosive"
END
pres
"General,The City is Now Being Overrun
\n This is Bad ,Be Ready To Defend The Base"
END
pres2
"General,We Cant take any heavy losses
\n The President is Order To Bomb The City"
END
hint3
"Sir We have Found a Gla Vehicle Luring
\n Infecteds ,Look Like ,this is Theyre Plan"
END
hint4
"We have seen another Giant here, General
\n Prepare to Stop Them"
END
SCRIPT:bomb
"Bomber's Arrive In:"
END
presdie
"General,The President Died
\n We Have Been Defeated"
END[/code]
Posted by: klingondragon - Friday, January 27, 2017 8:04:42 AM
[quote]Some of The Terrorist is intentionally to be standby in StartPoint [/quote]I expected as much, but it still doesn't look very good (to me), perhaps you could reduce the number.
And I already have the str file. It's in the map folder. I was going to wait until the final version (unless the strings are finished and ready.).
Posted by: AdrianeMapMaker - Tuesday, February 21, 2017 4:43:03 AM
[b]Hey Guy's I really need a Comment For My 3rd Version of the Humanity Last Hope? Is it Good Now Is there A Problem On it?
Download it Here: If you Dont Have The File Already[/b]
[url=http://www.cnclabs.com/forums/cnc_postst16949_Download-The-Latest-And-Newest-Maps-By-Adriane.aspx]Humanity last Hope[/url]
Posted by: klingondragon - Tuesday, February 21, 2017 7:26:03 PM
I'll review it in the morning.
Posted by: klingondragon - Thursday, February 23, 2017 5:58:52 AM
Most of my above problems with your map still stand.
Posted by: AdrianeMapMaker - Thursday, February 23, 2017 6:02:26 AM
What Wave you Withstand?
Posted by: klingondragon - Thursday, February 23, 2017 6:06:22 AM
Wave 21/22 ish.
I just don't feel like I'm playing. I send in my Humvees and a few rangers and, after a couple of waves, they're dead and I'm out of money.
Also the wave counter still covers up the briefings.
I also had a problem with the giant terrorists. When I try to select them, I have to click their legs because: when you scaled them up, you didn't increase their selection size.
I can fix my 2 latter points myself and send you the code if you like.
Posted by: AdrianeMapMaker - Thursday, February 23, 2017 6:08:24 AM
Just like what i need i need that code pls
; The Code Your Trying to Share Is a Great Advance To My Works
Posted by: klingondragon - Thursday, February 23, 2017 6:11:24 AM
I'll post it soon. I'll need to test it first.
Posted by: klingondragon - Thursday, February 23, 2017 6:54:56 AM
[code=plain] NamedTimerCountdownPosition = X:0.01 Y:0.6 [/code]
[code=plain] GeometryMajorRadius = 40.0
GeometryMinorRadius = 40.0
GeometryHeight = 48.0
ShadowSizeX = 56;
ShadowSizeY = 56;[/code]
Feel free to play around with those.
Y:0.6 puts the wave counter below the briefings.
The geometry stuff was just me doubling a few numbers (it's not perfect).
Posted by: SkyMix_RMT - Tuesday, February 28, 2017 7:20:04 AM
Klingon did you buy flashbangs? It makes the mission so much easier
Posted by: AdrianeMapMaker - Tuesday, February 28, 2017 7:22:21 AM
Lol I forgot To Remove That There but its now Deleted in The Download Section Map Version
Posted by: AdrianeMapMaker - Tuesday, February 28, 2017 7:36:53 AM
There Will Be A Hardcore Mod For That Map Because For Those Beterans And Elites Who Wants Some Real Action ; In The [b]Night[/b]
Posted by: klingondragon - Tuesday, February 28, 2017 9:48:55 AM
I couldn't buy flash bangs. I can't beat the mission. And I don't accept any map until I (or another reviewer) manage to beat it (as proof the victory scripts work).
Posted by: AdrianeMapMaker - Tuesday, February 28, 2017 9:41:03 PM
Are you Kidding Me !!!! Just Change The Condition In The Victory Stuff To See It ............
....
i Already Done The Mission ""3x"" Just Using Those Materials INgame
Posted by: klingondragon - Wednesday, March 1, 2017 4:37:54 AM
Changing the condition defeats the object of the test.
Posted by: AdrianeMapMaker - Wednesday, March 1, 2017 4:45:41 AM
What Do You Mean By That ,I Cant Understand What Your Saying ,Is There's A Problem On The Defeat Stuff ?
Posted by: AdrianeMapMaker - Wednesday, March 1, 2017 5:14:23 AM
[No More Talking I Will just wait For The reply...]
Posted by: klingondragon - Wednesday, March 1, 2017 6:55:49 AM
What I'm saying is:
I need to test the map works. To test the victory conditions work, I need to play it and beat the GLA.
The problem is: I'm having difficulties. I don't find I have the resources I need to beat the GLA. Hence, I need tips on beating the map. Or you'll have to wait for another reviewer to test your map.
Posted by: acidbrain - Wednesday, March 1, 2017 7:27:41 AM
Klingon you could load the map into wb and read the scripts, it isn't that hard you know...
Posted by: klingondragon - Wednesday, March 1, 2017 7:31:42 AM
I already did that. They look fine. but that doesn't prove they work in game.
Posted by: acidbrain - Wednesday, March 1, 2017 7:36:55 AM
[quote=Klingondragon;143749]They look fine. but that doesn't prove they work in game.[/quote]
If the logic is correct it will work in game...
Posted by: klingondragon - Wednesday, March 1, 2017 7:45:43 AM
If the logic is correct it [b][u]SHOULD[/u][/b] work in game...
There's no guarantee.
Posted by: AdrianeMapMaker - Wednesday, March 1, 2017 2:54:13 PM
[b]Did You Want A Test Map Or Somethin To Test Those ...[/b]
Look like My Map Is Already In Hardcore Mode ... By The Way If You Just Seen The Super-g Liberty Map There Was NO Victory Scripts ,I Didnt Even Beat That Map Without modification ... Coz As You said No Resource .. Only 2 Humv And 9 Rangers With 1 Colonel Burton And Full Of Bunch Of Hordes.... And What I thinking you are Taking Too Serious About Reviewing........ ~ Snark Mark Lol[grin]
Let Me Know if Know If You Want Some Easy Mode Just For You (Or You Can Just Modify/Adjust The Map Resource With your Own)
Posted by: AdrianeMapMaker - Friday, March 3, 2017 4:56:13 AM
Thanks For The One Who Reviewed The Map ... Also Thanks For The Grammar Correction , Its Nice To Read It.
Posted by: NewtronGamer3 - Friday, March 3, 2017 12:26:39 PM
Why your map so hard to beat???????
Good work though, I like it.
P.s I'm back!
[quote=adrianemapmaker;143754] And What I thinking you are Taking Too Serious About Reviewing........ ~ Snark Mark Lol[grin]
[/quote]
That snark mark can kiss my snarky ass...........~
btw, Adriane, I've seen worse English than yours. Don't fret about it too much. That's what makes you [i]YOU[/i]. [sunglasses]
Posted by: AdrianeMapMaker - Friday, March 3, 2017 5:57:18 PM
Lol did you Want A Easy Mod Guys ,i Will Do it If You Just Say it.