Posted by: AdrianeMapMaker - Saturday, December 17, 2016 1:35:22 AM
[b]I Need A New Concept For A Mission Guys .. Did You Have Any Idea Or Concept for a Mission That i Can/Will Make [/b] [u] Idea Needs:[/u] [i]Soundtracks of The Map Intro For The Map ,as well the Story of the Map Is It A Dessert,Snow A Grass Type Map? Faction Of The Player The Enemy Of The Player [/i]

Posted by: klingondragon - Saturday, December 17, 2016 5:31:51 AM
I don't know if it's really appropriate but I once started making a 'stop 9/11 map' where the player [USA] has to stop the gla from getting their plane to the twin towers. I stopped after my mum saw what I was doing and said it was inappropriate and banned me from playing on her computer for a while. After that I practically stopped making maps.

Posted by: AdrianeMapMaker - Saturday, December 17, 2016 7:01:51 AM
ohh Look Like That will Be Great Idea ... Stopping a Big Disaster

Posted by: acidbrain - Saturday, December 17, 2016 9:33:28 AM
Mission Ca$hFlow Player Faction is America Enemy Faction is GLA The GLA has captured a few banks in a city, the GLA is funded by those banks. Player has to recapture the banks to get some extra money and to disrupt the cashflow of the enemy. Player starts with $10000 and 1 supplydock wich contains $30000, maybe 1 oilderrick and a refinery also. A fun option would be a time limit of about 20 minutes per bank or so, so player first has to capture the first bank, then the second and so on, the amount of banks is up to you, each time the player captures a bank within the timelimit the player gets a cash bounty from about $10000 or something, the banks will be defended pretty good, stingersites, terrorists and maybe a few carbombers, spawn the defenses in random so the mission will be different each time you play it. A bank that is captured gives $100 each 10 seconds or so, oilderrick logic can be used or scripts, the banks regenerate and have a pretty high health so they cant be destroyed easy. The intro is a quick view of the city and the banks and maybe a cutscene where the GLA captures a bank and kills some USA troops. Enemy starts with a base that is built already and $25000 money, 1 supplydock, 1 oilderrick and 1 oilrefinery. It will be a city map surrounded by grass and mountains. The USA soundtracks can be used. If the player has captured all banks and has destroyed everything from the GLA the mission will be a succes... Have fun and Greetz

Posted by: klingondragon - Saturday, December 17, 2016 11:54:28 AM
Sounds quite similar to one of the early RA3 missions.

Posted by: zero hour mad map maker - Saturday, December 17, 2016 12:04:14 PM
This may not help much, but whatever mission you choose make it a snowy one! Haven't seen a snow map in a while! ^^

Posted by: AdrianeMapMaker - Saturday, December 17, 2016 6:59:01 PM
IT Little bit tricky when it come's to scripting ,so i will made a Simple map But good with terrains By The Way, "Snowy Maps" I will Just Review The Chinese Mission 7 so i have A good Detailed map.... I will Make The Project soon as Possible

Posted by: AdrianeMapMaker - Monday, December 19, 2016 12:42:40 AM
[i][size=6]Update Guys :[/size][/i] [u][b]Look Like i will gonna Do this map ...The Concept Of Mr AcidBrain[/b][/u] As AcidBrain Say's , The Map Would be A Grass Type Map ... Base On My Imagination The Map Is Look Like Something like This: [img]https://s6.postimg.org/5rodo3r2p/Webcam_Screen_shot.png[/img] Sorry For Blurred image , My Phone is On My sister now And She is Far-Away from me Now [i] By The Way Acidbrain's Concept Make A Good Detailed map.[/i] [i]And IF its Done ... I Need Some [u]InI Modder's[/u] here to Help Me With The Code using on the Model[/i] [b] By The Way What is The Model I will Use In The Map ????[/b]

Posted by: AdrianeMapMaker - Friday, December 23, 2016 2:29:01 AM
Thanks Again AcidBrain And all Of You Guys The Assault Horizon Has Been Built and May Release Next Year Have A Look: [img]https://s6.postimg.org/uo13xb55d/Assault_horizon_Review.png[/img]

Posted by: acidbrain - Friday, December 23, 2016 3:41:46 AM
Looks nice Adriane... Btw, you can get rid of those bridge towers by hiding/showing objects, if im not mistaking it is in the edit drop down menu in wb...

Posted by: zero hour mad map maker - Friday, December 23, 2016 7:13:43 AM
That's starting to look good! Great work!

Posted by: Gameanater - Wednesday, January 4, 2017 3:59:33 PM
Amazing map, Adriane!!! In regards to the 9/11 map... That's going a little too far in my opinion but you could take that general concept and do something like defending two Nuclear Reactors against GLA attacks, particularly SCUD Launcher vehicles that somehow kill them instantly. That would make for a fun and somewhat unique AOD map.

Posted by: AdrianeMapMaker - Thursday, January 5, 2017 3:50:21 AM
[i]Woaw!!! Thats Look like The My Baikonur Mission , By The Way Thanks For The A New Concept ... Gonna Add To My List:[/i] [i]- AcidBrains Concept :65% Done - Klingon's Concept , I Can Done This Concept Mission By With a 2 or 3 airport ... Just Like An Aod map - ZeroHour's Concept ,May Be i Can add Into my Previous Mission's - Gameanter's Concepr , Looks Good ,Like The Mission Of The Chinese [/i] [u][b]Just Noting:[/b][/u][i]Your Concept That Youve Post Here MayBe done For almost 1Month or Less(If i have Time) So I will Just Update You By commenting a Post Here About Your Concept's[/i]

Posted by: The splat - Tuesday, January 10, 2017 7:15:51 AM
That is some quality workmanship going on there , having made maps ages ago I fully understand the amount of work involved in making acceptable maps of this calibre. A few things I might suggest you add in is some traffic lights and maybe some fences (though its understood why your avoiding these as they do increase lag. Your dirt road could look more joined by using a scorch patch or two but overall its good stuff. And if your making an AOD styled map may I suggest a Boss script such as this if timer"lastwave" has passed then Team spawn unit "boss" at waypoint 10 Set unit Boss to hunt Enable Script "Minions" Script Minions (Sub routine unselect active unselect deactivate when done check every 30 seconds) If Unit "Boss" is alive then Spawn team "Minions" at waypoint 10 team Minions begins to hunt False Disable script "Minions" Additionally you could do a patch of areas and check for your boss unit in each/spawn and move units near it but im sure you get the gist of the script I speak of.

Posted by: AdrianeMapMaker - Thursday, January 12, 2017 1:02:45 AM
Very Useful ,Splat And Wait ,in Miscs, your so true about them ,they do the map more laggy.