| Posted by: Tank Destroyer - Thursday, February 25, 2016 8:18:11 AM |
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| Hello, Is it possible to set a min and max damage value for a weapon? Something like: [code=cpp]PrimaryMinDamage = 100 PrimaryMaxDamage = 175[/code] So it will do random damage between 100 and 175, is something like that possible? Thanks in advance [smile]. |
| Posted by: Rrtaya_tsamsiyu - Thursday, February 25, 2016 3:17:15 PM |
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| As far as I know you can't. Could make the weapon scatter and have a secondary damage radius though |
| Posted by: Tank Destroyer - Friday, February 26, 2016 5:10:36 AM |
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| Ah ok, thanks anyways... |