Posted by: R.I.P - Friday, December 4, 2015 8:01:06 AM
Hi I'm Working On A Mod For C&C Z.H And I Added The Alpha USA Supply Truck + I Fixed Her Tires And Its Working Good But The Trailer Of The Truck Are Looking Lame Because Its Sticked To The Truck So I Need A Locomotor For The Trailer To Look Real Thanks[sunglasses] [wink]

Posted by: Rrtaya_tsamsiyu - Saturday, December 5, 2015 7:13:31 PM
I'm not sure how to make trailers, from what I know Generals dosnt support them very well. They did some pretty good trailers in the Vietnam Glory Obscured mod, you could look at their files to see what they did to make it work.

Posted by: Gameanater - Saturday, December 5, 2015 9:40:35 PM
[quote=Rrtaya_Tsamsiyu;139160]I'm not sure how to make trailers, from what I know Generals dosnt support them very well. They did some pretty good trailers in the Vietnam Glory Obscured mod, you could look at their files to see what they did to make it work.[/quote] Have you looked at the Big Rig and Tanker Truck civilian cars?

Posted by: acidbrain - Saturday, December 5, 2015 10:44:37 PM
If im not mistaking this has something to do with it... [code=plain] W3DTruckDraw Module parameters: CabRotationMultiplier = 1.2 TrailerRotationMultiplier = 0.7 CabBone = CAB TrailerBone = TRAILER RotationDamping = 0.7 Locomotor parameters: TurnPivotOffset = -0.2 ; where to pivot when turning (-1.0 = rear, 0.0 = center, 1.0 = front) [/code] Greetz

Posted by: Rrtaya_tsamsiyu - Sunday, December 6, 2015 1:34:39 AM
As I remember the in-game trucks/trailers didn't look good turning. I'm thinking acid is right with the truckdraw module. Pivot offset tells the game where to turn the whole model, right in the middle or offset towards front or back. I'll try to look into it more tomorrow evening maybe

Posted by: R.I.P - Sunday, December 6, 2015 5:50:38 AM
Thank You all i will try what acid say Then Will tell you if worked

Posted by: R.I.P - Sunday, December 6, 2015 6:05:30 AM
It Worked Thank You Acid And Thanks All