Posted by: Hell Warrior - Sunday, October 25, 2015 8:19:21 AM
Hey guyss. I'm trying to create an AI from scratch (no imported scripts) using the zh worldbuilder, and I'm stuck on something. I am trying to create an attack priority set for some teams. I use the Modify Set's priorities for all kinds, but I can't see any sets for the first parameter, nor do I know how to make any. How do I create a priority set from scractch in worldbuilder?
Any help appreciated:)
Posted by: Gameanater - Sunday, October 25, 2015 2:09:56 PM
Unfortunately, I am very inexperienced with scripting like that... But, I can point you to a mod that probably has what you are looking for; the Advanced AI Mod Improved by AEI. There's a lot of complicated scripts in there that you and I can learn from. ;P
http://www.moddb.com/mods/advanced-ai-mod-for-zero-hour-improved-by-aei
Posted by: oliver - Sunday, October 25, 2015 3:22:20 PM
You have to define what the objects are, like tomahawks, scuds and nukes launchers are artillery... raptor, migs as jets, etc, etc... You have to define every objetc of skirmish in various lists, and those lists will depend on what you want you want to do with your AI.
After u have ur basic list done, then you can set attack priority for team.