Posted by: oliver - Friday, July 3, 2015 11:15:03 AM
Well, I have this team that keeps attacking the same target... Its weapons have a 2:30 min cooldown, but they keep attacking the same target, even with a attackpriority set, it doesn't respect the the priority and keeps attacking the same thing.
[b]GLA Airport 1 Priority[/b] (note: this timer expires in 5 frames)
[u]*** IF ***[/u]
Timer 'ObjectListsDefined' has expired.
[u]*** THEN ***[/u]
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Supplies' to 500
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Barracks' to 400
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Power' to 300
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Factories' to 200
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Airfields' to 100
For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Defenses' to 90
[b]Spawn Airport 1[/b] (note: this timer expires in 10 seconds)
[u]*** IF ***[/u]
Timer 'Spawn Airport 1' has expired.
[u]*** THEN ***[/u]
Spawn an instance of Team 'Airport 1 (PTBoat)' at Waypoint 'Airport 1'.
[b]This is the subroutine for the Team on created.[/b]
[u]*** IF ***[/u]
True.
[u]*** THEN ***[/u]
Have Team '' use Attack priority set 'GLA Airport 1 Priority'.
Team '' begins hunting using Ability 'Command_TechAirportAirstrikeSuperWeapon'.
Posted by: klingondragon - Saturday, July 4, 2015 1:08:32 PM
what is their aggresiveness (not sure this is the right word, the one which gives you options like passive, alert, etc)
Posted by: oliver - Saturday, July 4, 2015 2:04:44 PM
It's agressive.
Posted by: klingondragon - Saturday, July 4, 2015 2:57:35 PM
If i'm not mistaken (which i probably am) then that overrides it and the team will focus on what they see as the biggest threat.