Posted by: oliver - Friday, July 3, 2015 11:15:03 AM
Well, I have this team that keeps attacking the same target... Its weapons have a 2:30 min cooldown, but they keep attacking the same target, even with a attackpriority set, it doesn't respect the the priority and keeps attacking the same thing. [b]GLA Airport 1 Priority[/b] (note: this timer expires in 5 frames) [u]*** IF ***[/u] Timer 'ObjectListsDefined' has expired. [u]*** THEN ***[/u] For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Supplies' to 500 For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Barracks' to 400 For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Power' to 300 For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Factories' to 200 For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Airfields' to 100 For Attack priority set 'GLA Airport 1 Priority' set the priority of object type 'Defenses' to 90 [b]Spawn Airport 1[/b] (note: this timer expires in 10 seconds) [u]*** IF ***[/u] Timer 'Spawn Airport 1' has expired. [u]*** THEN ***[/u] Spawn an instance of Team 'Airport 1 (PTBoat)' at Waypoint 'Airport 1'. [b]This is the subroutine for the Team on created.[/b] [u]*** IF ***[/u] True. [u]*** THEN ***[/u] Have Team '' use Attack priority set 'GLA Airport 1 Priority'. Team '' begins hunting using Ability 'Command_TechAirportAirstrikeSuperWeapon'.

Posted by: klingondragon - Saturday, July 4, 2015 1:08:32 PM
what is their aggresiveness (not sure this is the right word, the one which gives you options like passive, alert, etc)

Posted by: oliver - Saturday, July 4, 2015 2:04:44 PM
It's agressive.

Posted by: klingondragon - Saturday, July 4, 2015 2:57:35 PM
If i'm not mistaken (which i probably am) then that overrides it and the team will focus on what they see as the biggest threat.