Posted by: Tank Destroyer - Tuesday, June 30, 2015 6:18:26 AM
So I want it to be that when my custom unit is hit(by any weapon) a Special Effect will pop up on the position of the unit(the one that's been hit) I tried this: [code]ArmorSet Conditions = PLAYER_UPGRADE Armor = Energy DamageFX = SupW_OCL_PatriotEMPEffectSpheroid End[/code] But it didn't work, even though I upgraded the unit the special effect didn't come up [sad], anyone can help me with this ?

Posted by: Zatsupachi - Tuesday, June 30, 2015 8:23:33 AM
That's an OCL not a DamageFX. It has to be an entry from DamageFX.ini

Posted by: Tank Destroyer - Tuesday, June 30, 2015 10:43:27 AM
Ok so I'll make a DamageFX first in DamageFX.ini then put it there [smile]. Though what does "OCL" stand for ?

Posted by: klingondragon - Tuesday, June 30, 2015 11:59:09 AM
Object Creation List

Posted by: Tank Destroyer - Tuesday, June 30, 2015 1:10:42 PM
Ok so I added these stuff to DamageFX.ini and FXList.ini: DamageFX.ini [code=cpp]DamageFX EnergyHit ThrottleTime = DEFAULT 100 AmountForMajorFX = DEFAULT 2.0 MajorFX = DEFAULT FX_EnergyShieldStruck MinorFX = DEFAULT FX_EnergyShieldStruck End[/code] FXList.ini [code=cpp]FXList FX_EnergyShieldStruck LightPulse Color = R:20 G:50 B:255 Radius = 50 IncreaseTime = 0 DecreaseTime = 7000 End End[/code] And for the unit: [code=cpp]ArmorSet Conditions = None Armor = Energy DamageFX = EnergyHit End[/code] Tho, it doesn't give me the result I wanted, the unit only lights-up/glow the area around it when attacked(and for some reason also when being repaired O.O) How can I make this kind of special effect: When the unit is hit then a [i]Blue-ish Sphere[/i] will appear in the unit's position. Is that even possible to make? if so then, how can I make it?