Posted by: d1amond - Monday, June 1, 2015 4:16:18 AM
Hi there! Pretty much like topic says, How do I make AI stronger in skirmish maps, kind of like an extra difficulty of sort?
I have no knowledge of scripting. But I would like to learn some basics.
The small intro text (Im sure you know what Im talking about). In the left corner, just aobve the map. Make a message like: How do you do general?
Any help regarding these questions is greatly appreciated!
Regards!
Posted by: klingondragon - Tuesday, June 2, 2015 3:56:37 PM
message is simple create a new script and have :
if
true
then
display military briefing string
Posted by: d1amond - Wednesday, June 3, 2015 5:40:01 AM
Mmm, it doesnt seem to be as simple as you put it :D It wont Work? Any known issues regarding this, anyone?? :)
Please make it simple, Im new at scripting.
Posted by: klingondragon - Wednesday, June 3, 2015 5:49:27 AM
Does it say MISSING: 'string name'
Or is it blank
Posted by: d1amond - Wednesday, June 3, 2015 9:06:50 AM
Plain blank, nothing shows when I fire up the map. Its set to be active in 10.000 milisec. (10 sec.) but nothing happens?
Posted by: klingondragon - Wednesday, June 3, 2015 9:08:51 AM
What folder did you put the script in?
Posted by: d1amond - Wednesday, June 3, 2015 9:13:15 AM
Really just opened the map, pressed: edit -> new script -> your instructions, it appears to be in the neutral folder.
Posted by: klingondragon - Wednesday, June 3, 2015 9:14:37 AM
Move it to civilian
Posted by: d1amond - Wednesday, June 3, 2015 9:24:35 AM
And.... It.... Woooorks, thanks mate!
(stay tuned for more simple questions) :D
Posted by: klingondragon - Wednesday, June 3, 2015 9:27:56 AM
Your other question (make it harder): If you've couldn't create the string you aren't ready to edit the skirmish. Scripts and make the ai stronger.
No offence.
Posted by: d1amond - Wednesday, June 3, 2015 9:35:15 AM
None taken hehe, this was my first script, Ill play around with a few ideas.
Posted by: klingondragon - Wednesday, June 3, 2015 9:37:24 AM
Scripting is a logical process
If x is true do y
The only hard bit sometimes is finding the script you want
Posted by: d1amond - Wednesday, June 3, 2015 9:40:49 AM
Okay, guess I always pictured it harder than it might acutally is. But We'll see about that.. Is there any tutorials in here for scripting? - ''getting to know the basics sort of thing''.
Posted by: klingondragon - Wednesday, June 3, 2015 9:51:57 AM
Posted by: R.I.P - Saturday, June 20, 2015 10:05:24 PM
plz iwant to know how to remove mods from c&c generals zero hour[question] [question] [question] [sad] [sad] [sad]
Posted by: AMGIntermission - Sunday, June 21, 2015 6:10:19 AM
[quote=d1amond;137463]kind of like an extra difficulty of sort?[/quote]
As always I'll suggest prioritizing your game to a Minimum Loses strategy! bet you had bare difficulties trying to picture that, its as complicated as it gets, (I can beat a Brutal without any loses) He's a little pussy cat minus his 5 star promotion....
Key points:
1) Covering everything, defences with long range, long range with air....
2) Defend well to start; after 5th wave of Comp attack Go in....
3) Don't build too many units or defences Keep in 4's (4 patriots+4 Fire-bases) supported with units....
4) Utilizing everything available, Tanks, Humvees(+ troops), long Range with air support, And Counter Act any threat i.e Comanche's for Tanks, Tanks for AA and Humvee for troops....
5) Only take defences out with either long Range or Air....
6) Only using Tanks to secure positions, aggravate with light ground that goes crying to positioned Tanks when it get sticky.... Tanks are clumsy fighters?
7) Secure your position as you make your way over to the comps, keep regrouping units (don't let the lights get up front and heavies craw behind) brake the journey down into 3 parts and regroup; Tanks upfront, Long range/AA behind with Humvees buzzing around them, that hide behind the group when enemies attack....
Would suggest starting with Easy Armies!
Make it an operation, main objective being to secure your base and prepare a fully utilized army. A10's + SW to take out comps super weapon! until you attack....
I don't play no 40 minute game of wits i sit back with a beverage and coordinate highly tactical maneuvers.... 5 star style with over 25 years experience....
Posted by: klingondragon - Sunday, June 21, 2015 6:20:13 AM
I think the idea was to edit the AI to make it harder. What you've given is advice on how to beat the hard generals.
Posted by: AMGIntermission - Sunday, June 21, 2015 7:57:19 AM
I'm giving the guy options; He wanted a challenge, here you go don't get harder than this....
Posted by: klingondragon - Sunday, June 21, 2015 8:28:59 AM
It seemed to me you were giving advice on play style. If that's the case then you're not answering the asked question, else you need to be more clear what you're suggesting.
Posted by: AMGIntermission - Sunday, June 21, 2015 10:35:56 AM
He did say the difficulty level was an issue; just using the brutal reference to help back my advice that weren't specific to beating a 'hard general' the Easy option Was presented. Suppose I could be seen as the resident Strategist,
Should put that under my title....
Posted by: klingondragon - Sunday, June 21, 2015 10:41:16 AM
You seem to be missing my point.
And you aren't the only strategist on the forums.
Posted by: AMGIntermission - Sunday, June 21, 2015 10:55:44 AM
Point was spot on, I took it down to the basics of his question 'How to make it harder' and presented him with a task that would highly compromise his game. Must only consider the USA army as being strategic the others are miry the land-rush and last resort Blitz opponent....
Posted by: klingondragon - Sunday, June 21, 2015 11:00:00 AM
In which case your phraseology was inconvenient.
Posted by: AMGIntermission - Sunday, June 21, 2015 11:01:28 AM
Please explain....
Posted by: klingondragon - Sunday, June 21, 2015 11:07:54 AM
The way you phrased it led me to believe you weren't posting relevant information.
Posted by: AMGIntermission - Sunday, June 21, 2015 11:11:38 AM
Refer the gentleman to the reply I gave some moments ago.....
[quote=AMGintermission;137653]I took it down to the basics of his question 'How to make it harder' and presented him with a task that would highly compromise his games difficulty.[/quote]
Posted by: klingondragon - Sunday, June 21, 2015 11:18:15 AM
Nonetheless it doesn't make the skirmish AI any harder than it already is.
Posted by: AMGIntermission - Sunday, June 21, 2015 11:28:57 AM
Nonsense it brings forward an entirely harder game style, also he concluded his support request with the AI reference; it starts off with a question on ''how to make his game harder''....
Posted by: klingondragon - Sunday, June 21, 2015 11:38:31 AM
What you said appeared to be things for you to do to beat a hard AI, not make it harder.
Posted by: AMGIntermission - Sunday, June 21, 2015 11:52:45 AM
I presented him with a highly challenging mission objective and so aided my advice with some tactical know-how, Trust me its ALOT harder! in an integral sense no more All-Out but; Provisions, Timing and Coordinating an attack plan.... 5 star style....
Posted by: Jeneral Yusuf - Sunday, June 21, 2015 12:51:30 PM
WOW..................What about you gentlemen bring this to a Generals:ZH multiplayer match?
Posted by: klingondragon - Sunday, June 21, 2015 2:22:50 PM
Games shut down, we can't.
Posted by: AMGIntermission - Sunday, June 21, 2015 5:16:41 PM
[quote=KlingonDragon;137668]Games shut down, we can't.[/quote]
What's shut down?
Posted by: klingondragon - Sunday, June 21, 2015 5:19:42 PM
Gamespy.
My new kindle fire's spellchecker changed it to games.
Posted by: AMGIntermission - Sunday, June 21, 2015 5:25:35 PM
So does this effect ZH online?
Posted by: klingondragon - Sunday, June 21, 2015 5:28:31 PM
Lots of games used Gamespy servers. Gamespy closed these servers so now we can't play online.
Posted by: AMGIntermission - Sunday, June 21, 2015 5:37:05 PM
[size=9]YES[color=red]![/color][/size] would like to say that what the inferior GLA gamers started on Zero is
[size=9]WELL NOT OVER[color=red]![/color][/size]
In association with a gaming [size=7][color=yellow]King[/color][/size] and his temporarily SHUT DOWN pride....
That's it! I forgive EA, see if their forum will unban me?
P.s Command and Conquer forum shut me down because of how much negativity my posts caused, that if you go back there and search STARtec you'll see; were just excellently structured PROgamer views in the light of inferiority, This is a WAR game, will keep everything in context....
Posted by: Jeneral Yusuf - Tuesday, June 23, 2015 9:03:10 AM
How about C&C Online?
Don't they have a solution to the Gamespy shut down for all C&C games?(except for Westwood Studios C&C)
Posted by: AMGIntermission - Tuesday, June 23, 2015 6:25:23 PM
Can detect a trend in motion, other online games have also shut down? And as always I'll come out with an unpopular reason, Folks ain't playing them in there intended way! What makes mail spam?
Posted by: Jeneral Yusuf - Thursday, June 25, 2015 10:58:15 AM
as long as that game has fans,you can be sure there must have a comunity to solve things.....
Posted by: AMGIntermission - Thursday, June 25, 2015 3:24:59 PM
AMGintuition abandoned ZH (about 4years ago now) because of GLA gamers sabotage towards the platform of the game!! Hindered play from mainstream strategy/assaults. An appropriate rely would keep this comment in play, Not attempt to play it down? as it's indefensible facts/experiences were based on real life events....
Posted by: Jeneral Yusuf - Friday, June 26, 2015 9:20:29 AM
How in the world can GLA even sabatoge the game platform?[question]
Was it in game or cheated,hacked,etc?[open_mouth]
Posted by: AMGIntermission - Saturday, June 27, 2015 10:45:34 AM
Claim thrown out because GLA even has a character called Saboteur, AMG's done continuously reintroducing the indefensible, No more Who? what? where? main Claim here: GLA factions hindered mainstream strategy; granted for there own gain, however still made for a anxious online battle....
[quote]Granted the balance I'm referring to in this mildly darning claim; may not have been present in the opponents play, however let it be known they came up against a far superior gaming intellect/strategy on Zero; that they pasted off play with? by hindering overrule gaming balances and preparations required when starting from zero' matches....[/quote]
Posted by: Lengo - Sunday, June 28, 2015 11:28:13 PM
You want to make the ai play harder? Put more money on the north side of the map than you have on the south. No scripting required.
Posted by: AMGIntermission - Monday, June 29, 2015 10:00:43 AM
See i only really gave my original reply, Because we've been there, seen it, and done the works man, I don't think the comps can throw anything more at you!
Posted by: Jeneral Yusuf - Monday, June 29, 2015 2:23:48 PM
well.......the GLA faction is a terorist not a goverment kind of power so how else there gonna fight a overlord tank and a squadron of raptors?Its how they roll accept the truth and dealt with it....
Posted by: AMGIntermission - Monday, June 29, 2015 4:17:12 PM
[quote=Jeneral Yusuf;137769]well.......the GLA faction is a terorist not a goverment kind of power so how else there gonna fight a overlord tank and a squadron of raptors?Its how they roll accept the truth and dealt with it....[/quote]
Are you sure this comment wasn't for the A DYING HOPE thread? seems like it was.
In any case i was referring to the games Platform being hindered! Once all your units are in place and ready, let your wildest imagination run free...
Posted by: Jeneral Yusuf - Tuesday, June 30, 2015 1:56:30 PM
LOL......it is I think not.....
Anyway each faction has its own strengh and weaknesses(wihch we can clearly see)
Its just up to us and that base with those skill of yours to get trough it.........
So yeah,AMG thats why I sometimes lose a online battle at cncnet a single hidden move,unthinkable and unpredictable just waiting to make that single strike!
And then you lose...............cuz some how he/she flanked your base everywhere.
Posted by: AMGIntermission - Tuesday, June 30, 2015 4:41:22 PM
Got to copy and paste these reply's over to the A DYING HOPE thread as the momentum i worked up there is more specific to this matter, 2nd main point: This 'is' still a video Game! therefore i require a more lighter understanding to my 'hindering' concerns....
Posted by: Jeneral Yusuf - Wednesday, July 1, 2015 1:33:24 PM
LOL......I think.......we are of the road at this topic already[grin]
Posted by: klingondragon - Saturday, July 4, 2015 1:12:49 PM