Posted by: Proto-Gilgmesh - Friday, May 8, 2015 12:00:26 AM
If anyone would like to help a newbie of world/builder would be nice. :) step by step

Posted by: klingondragon - Friday, May 8, 2015 2:29:13 AM
Mission or skirmish?

Posted by: Proto-Gilgmesh - Friday, May 8, 2015 8:17:19 AM
Skirmish

Posted by: klingondragon - Friday, May 8, 2015 3:47:38 PM
http://www.cnclabs.com/forums/cnc_postst14280_How-to-transfer-units.aspx

Posted by: Proto-Gilgmesh - Friday, May 8, 2015 6:18:52 PM
Ok i ant doing it right still... idk what i am doing wrong... can i import this script or have screen shots of it so i know how to exactly do it?

Posted by: klingondragon - Friday, May 8, 2015 6:26:52 PM
I'll post a sample map up here tomorrow morning (I'm locked out untill about 8 am BST)

Posted by: acidbrain - Saturday, May 9, 2015 1:21:26 AM
What you could do is make a map.ini with a copy of the skirmish buildlist and set the InitiallyBuilt parameters to Yes

Posted by: Proto-Gilgmesh - Saturday, May 9, 2015 2:01:36 AM
sure idk. I just need a map with the script that i can copy. i can make AIs work. just nothing prebuilt work.

Posted by: klingondragon - Saturday, May 9, 2015 5:59:37 AM
heres a pure script map (no need for ini) - [ATTACH]1733[/Attach]

Posted by: klingondragon - Saturday, May 9, 2015 6:01:22 AM
[quote=acidbrain;137270]What you could do is make a map.ini with a copy of the skirmish buildlist and set the InitiallyBuilt parameters to Yes[/quote] he said he was a newbie - why overcomplicate the solution

Posted by: Zatsupachi - Saturday, May 9, 2015 11:15:11 AM
[quote=klingondragon;137275][quote=acidbrain;137270]What you could do is make a map.ini with a copy of the skirmish buildlist and set the InitiallyBuilt parameters to Yes[/quote] he said he was a newbie - why overcomplicate the solution[/quote] You know, that's kinda insensitive. He was only trying.

Posted by: klingondragon - Saturday, May 9, 2015 12:03:09 PM
Insensitive to who?