Posted by: crashdodgers - Wednesday, January 21, 2015 6:49:09 PM
Hi, I am looking for so help with setting up an intro script, but instead of a movie, I want use a still camera to take snap shots instead of video. I have part of the script already set up, I am just find it hard to sort out how to set up the scripting to take still shots instead of video. Script sow far: *** IF *** True. *** THEN *** Set Flag named 'INTRO_Done' to FALSE Boundary Green becomes the active border. The world is revealed permanently for Player 'America'. Start letterbox mode (hide UI, add border). Disable mouse and keyboard input. Position camera at Waypoint 'cm_Start1’ ?

Posted by: UTD^Force - Wednesday, January 21, 2015 7:46:57 PM
Can you upload your map? And, do you mean, white flash, camera take photo sound, white and black image, time freezes? That is gonna be a cool effect, if you want, I can make that for you, and upload the scripts' here in .scb or just for you to read them and do them by yourself so you can easily learn.

Posted by: crashdodgers - Wednesday, January 21, 2015 8:57:15 PM
Hi UTD^Force, Thank for your reply, I would prefer it if you could up-load the scripts, to enable me to learn from them and yes it is the black and white flashing effect that I am looking for, I remember seeing it on one the ZeroHour missions but I just can not remember which one. Yes I will up load a copy of the map when I have finished part two. As this is going to be a two part mission, first part is the easy part you have to deal with one enemy, the second part kicks in when you kill the first enemy, the you have to fight three generals and also I am making it a Shockwave mission, as I have just installed both Shockwave and RoTR. And to give you a little taste of what it will look like I have up-load some pictures to give you an Idea of the first half of the mission. Hope you like the picks. [ATTACH]1637[/Attach] [ATTACH]1638[/Attach] [ATTACH]1639[/Attach] [ATTACH]1640[/Attach] [ATTACH]1641[/Attach]

Posted by: UTD^Force - Thursday, January 22, 2015 10:00:34 AM
Here are these scripts from my map Mission #1 in my USA campaign: [quote]Script 1 *** IF *** True. *** THEN *** The world is revealed permanently for Player 'The_player'. Disable mouse and keyboard input. Start letterbox mode (hide UI, add border). Move camera to Waypoint 'GLA Base' in 0.00 seconds, camera shutter 0.00 seconds, ease-in 0.00 seconds, ease-out 0.00 seconds. Frames to fade into black & white mode = 0 Suspend background sounds. Fade (1-0) from 0.00 to 1.00 multiplying toward black. Take 0 frames to increase, hold for 120 fames, and decrease 0 frames. Set timer 'Capture' to expire in 4.00 seconds.[/quote] [quote]Script 2 *** IF *** Timer 'Capture' has expired. *** THEN *** The world is revealed for Player 'The_player'. Freeze time. Set timer 'Go Home' to expire in 4.00 seconds. Fade (0-1) from 0.00 to 1.00 adding toward white. Take 0 frames to increase, hold for 1 fames, and decrease 1 frames. 'SpyCameraDrama' plays, allowing overlap FALSE (true to allow, false to disallow). [/quote] [quote]Script 3 *** IF *** Timer 'Go Home' has expired. *** THEN *** Move camera to Waypoint 'Home' in 0.00 seconds, camera shutter 0.00 seconds, ease-in 0.00 seconds, ease-out 0.00 seconds. Undo the permanent reveal for Player 'The_player'. Set timer 'Unfreeze' to expire in 1.00 seconds.[/quote] [quote]Script 4 *** IF *** Timer 'Unfreeze' has expired. *** THEN *** Unfreeze time. Frames to fade into color mode = 0 The world is shrouded for Player 'The_player'. Resume background sounds. 'CameraColorize' plays, allowing overlap FALSE (true to allow, false to disallow). End letterbox mode (show UI, remove border). Enable mouse and keyboard input.[/quote] Hope you got it ;) [smile] [smile]

Posted by: crashdodgers - Thursday, January 22, 2015 11:19:01 AM
Hi UTD^Force, First thank you for the scripts. Just started putting the in when I hit a snag, I.e. ('SpyCameraDrama' plays, allowing overlap FALSE (true to allow, false to disallow).) I am unable to work out this line and just to confirm the next bit that I use to move the camera to the next waypoint, I rename the timer "Go Home" to "Move", to enable me to move to the next way point, were I input next section of script that I think should read. "Move camera to Waypoint 'AirportSub' in 0.00 seconds, camera shutter 0.00 seconds, ease-in 0.00 seconds, ease-out 0.00 seconds. Frames to fade into black & white mode = 0 Suspend background sounds. Fade (1-0) from 0.00 to 1.00 multiplying toward black. Take 0 frames to increase, hold for 120 fames, and decrease 0 frames. Set timer 'Capture' to expire in 4 frames. *** IF *** Timer 'Capture' has expired. *** THEN *** The world is revealed permanently for Player 'America'. Freeze time. Set timer 'Move' to expire in 4 frames. Fade (0-1) from 0.00 to 1.00 adding toward white. Take 0 frames to increase, hold for 1 fames, and decrease 1 frames. 'SpyCameraDrama' plays, allowing overlap FALSE (true to allow, false to disallow). Then redo this again for the next move just changing the waypoint name each time I move then add script’s 3+4 to finish off. One other thing that I am not sure about is how to reposition the camera after each shot, as all the waypoints face different directions. P.s. love the animation on the bottom of your post, he really dose catch your eye.

Posted by: UTD^Force - Thursday, January 22, 2015 12:48:14 PM
I'll post more scripts as soon as I use the PC. I will add more positions. Until then, if you have some time, check my USA campaign Mission #1, scripts inside the folder SMALL Introduction. Or wait 'till I upload the .scb file. P.S., thanks.

Posted by: UTD^Force - Thursday, January 22, 2015 3:05:44 PM
Here are the scripts, you can add the waypoints you want. [ATTACH]1642[/Attach]

Posted by: crashdodgers - Thursday, January 22, 2015 5:46:52 PM
Hi UTD^Force, for the scripts I will check them out in a short time. I have been think about how to end the first part of this mission and thought that a simple briefing would be so old hat and what would be great is a small movie clip showing the end of the first enemy . Then we switch to an emergency Intel report of the remain enemy's and the whole map opens up and three timers appear in the top right hand corner. The switching to a new briefing and intro I can do, but making the end movie is not something I am able to do. Any idea's as to how one go's about it, apart from using cine units and camera scripting on the map or may be making some kind of in game movie. Which is easier to do?

Posted by: UTD^Force - Thursday, January 22, 2015 7:34:22 PM
Choose the one which looks better for you.

Posted by: crashdodgers - Saturday, January 24, 2015 9:15:34 AM
Hi UTD^Force, well after doing all that hard work build the first half of the map and inputting all the scripts, I thought I would play it to see how it runs and make any adjustments needed. Well it dose not play it just start up and the defeat game over. I have up load the file if you want to have a look and see what I have done wrong or not put in. [ATTACH]1644[/Attach]

Posted by: UTD^Force - Saturday, January 24, 2015 9:44:27 AM
I'll check it as soon as I get back home. 2-4 hours.

Posted by: Gameanater - Saturday, January 24, 2015 12:18:30 PM
Um, you know, you don't have to type "Hi [username]" every type you go to reply. It's kinda silly, actually. [stuck_out_tongue]