Posted by: JoshZemlinsky - Friday, May 23, 2014 12:02:26 PM
All depending on whether the gun's target is to the West, East, South or North. It will turn in a completely different direction and start shooting it.
When pointing to the East the turret acts normally. This is also the default angle of the vehicle.
[img]http://i.imgur.com/pF0iH4v.jpg[/img]
When pointing to the North however, the turret turns to the West and starts shooting.
[img]http://i.imgur.com/KtF1jol.jpg[/img]
When pointing to the West.
[img]http://i.imgur.com/jSGNZUi.jpg[/img]
Posted by: Gameanater - Saturday, May 24, 2014 11:54:07 AM
Ok, I've never done anything with turrets yet in modding... So I seriously doubt I can be of much help here...
But, my guess would be to look at, say, the Avenger's turret or the Technical's gunner and see if EA did anything differently. Compare it to your code and maybe you'll find the problem?
Posted by: JoshZemlinsky - Saturday, May 24, 2014 3:28:15 PM
[quote=Gameanater;131785]Ok, I've never done anything with turrets yet in modding... So I seriously doubt I can be of much help here...
But, my guess would be to look at, say, the Avenger's turret or the Technical's gunner and see if EA did anything differently. Compare it to your code and maybe you'll find the problem?
[/quote]
I took the code i used for the turret elsewhere, and that one worked. I also just checked the Avenger code. But nothing in it really looked like it would make a difference.
Also, it seems to be related to the main model. Since i added a particle exhaust effect, and it also turns depending on how the tank is angled.
Posted by: Gameanater - Saturday, May 24, 2014 3:31:41 PM