Posted by: JoshZemlinsky - Wednesday, April 30, 2014 5:21:09 PM
[img]http://i.imgur.com/T4adRER.jpg[/img]

Posted by: Gameanater - Friday, May 2, 2014 5:06:02 PM
Great tutorial!

Posted by: klingondragon - Sunday, June 15, 2014 5:48:43 PM
Its easyer to go into the file for the original unit and change the prerequisites eg: Object = glabarracks to object = glabarracks Americabarracks then go into command set and add the original command from gla barracks and copying it into us barracks

Posted by: WarlockX_X - Sunday, September 21, 2014 11:37:32 AM
Thanks for the Tutorial, but was wondering how to go about duplicating a unit on the same side but edit their weapons so they are different units. I replaced the primary and got rid of the secondary weapon, but when i go to play I can train him but he comes out with the original Commandset and weapons. CommandButton Command_ConstructAmericaInfantryGunner Command = UNIT_BUILD Object = AmericaInfantryGunner TextLabel = CONTROLBAR:ConstructAmericaInfantryRanger ButtonImage = SARanger ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is DescriptLabel = CONTROLBAR:ToolTipUSABuildRanger End Another Question, where do i go to edit the descriptions that pop up when you hover over the buttons?

Posted by: klingondragon - Monday, September 22, 2014 4:19:09 AM
Two things first can you use [code=plain] and put your code in tags Second use generals.csf for the text labels

Posted by: UTD^Force - Monday, September 22, 2014 11:32:13 AM
[quote=WarlockX_X;133831]Thanks for the Tutorial, but was wondering how to go about duplicating a unit on the same side but edit their weapons so they are different units. I replaced the primary and got rid of the secondary weapon, but when i go to play I can train him but he comes out with the original Commandset and weapons. [code=plain]CommandButton Command_ConstructAmericaInfantryGunner Command = UNIT_BUILD Object = AmericaInfantryGunner TextLabel = CONTROLBAR:ConstructAmericaInfantryRanger ButtonImage = SARanger ButtonBorderType = BUILD ; Identifier for the User as to what kind of button this is DescriptLabel = CONTROLBAR:ToolTipUSABuildRanger End[/code] [/quote] I kinda didn't get that, but if you are saying that you want to make one unit to be two units which each one of them has a different weapon, I think it's easier to just copy the code for the first unit and paste it, then edit the pasted code to change the weapon and the object's name. Sorry if that doesn't answer your question though. [quote=WarlockX_X;133831] Another Question, where do i go to edit the descriptions that pop up when you hover over the buttons?[/quote] Get a .csf editor (use google.com) and go to ZH directory> Data> English> generals.csf

Posted by: WarlockX_X - Wednesday, September 24, 2014 7:40:49 AM
Thanks, I did forget to change the objects name and as for the csf file I was using the save function but apparently it did not work so I used Save As and now it works but only thing is i get these weird squares in between sentences and where I pressed enter to make space between sentences. Thanks for all your help I'm starting to get the idea how behaviors work.

Posted by: AdrianeMapMaker - Friday, December 2, 2016 5:54:53 AM
Nice Tutorial