Posted by: TheInfantry - Saturday, February 1, 2014 3:23:38 PM
Hi there. Im working on a post apocalyptic scenario right now, and i would love to have some burned trees around the area without setting them on fire before. I tried to change the model to the burned one, but my game keeps crashing and crashing. As i am not really expierienced with ini-stuff, maybe some one can give me a hint, what i did wrong or what i have to do? Thats the crap i produced: ;------------------------------------------ ;-------- Burned Palms --------- ;------------------------------------------ ObjectReskin TreePalm1 GenericTree ReplaceModule ModuleTag_01 Draw = W3DModelDraw ModuleTag_01_Override OkToChangeModelColor = Yes DefaultConditionState Model = PTPalm01_B End End End Thanks :)

Posted by: VTULCobra - Saturday, February 1, 2014 9:52:54 PM
If I remember right, you can place burnt trees with the tree tool. At least burnt stumps as far as I know.