Posted by: elang - Tuesday, May 21, 2013 11:28:08 PM
How to reduce unit size?
Posted by: Annihilationzh - Wednesday, May 22, 2013 5:29:57 AM
[code]Scale = 0.9[/code]
Posted by: elang - Wednesday, May 22, 2013 5:43:38 AM
Please a complete answer...
which file that i should modified?
Posted by: Annihilationzh - Wednesday, May 22, 2013 5:58:37 AM
[quote]Please a complete answer...[/quote]
You didn't ask a complete question. I cannot read your mind.
[quote]which file that i should modified?[/quote]
Any unit with a model in the object folder can be given scale. I usually put it just above Geometry.
Posted by: elang - Wednesday, May 22, 2013 7:55:26 AM
I'm sorry for it..
But, now i had fresh install C&C Generals,
1. What folder?
2. What file?
3. Should i edit *.BIG file?
Please.. I want resize infantry/army smaller than default..
Sorry if my english so bad..
Because im from Indonesia that use Bahasa Indonesia (not English)
Posted by: Annihilationzh - Wednesday, May 22, 2013 8:09:37 AM
You need to follow these instructions:
http://www.cnclabs.com/forums/cnc_postst9305_Getting-starting--Modding.aspx
You will then have the INI files available to you. The units will be in the Data/INI/Object folder after you follow the instructions.
Posted by: elang - Wednesday, May 22, 2013 9:11:47 AM
Yes, there is folder "DATA/INI/ bla bla bla"
But, which file that i can do smaller the army/people (ranger/red guards/and other people)..?
Posted by: Annihilationzh - Wednesday, May 22, 2013 9:30:48 AM
They're in multiple separate files. They're not that hard to decipher.
Posted by: qqqqqqqqqp - Tuesday, June 4, 2013 3:10:27 PM
Ok I will use an example of what
ok So after You use some kind of .big extractor and you got all the .ini lets Go into the ChinaInfantry.ini file then find the redguard go towards the Geomextric area and put
"Scale = 0.9 ;Or what ever number you want (wouldn't suggjest anything above 1.0 its kinda gets big but anywho).
Ok I will use an example of what Annihilationzh said Just skip to the bottom if you dont like to waste time
;------------------------------------------------------------------------------
Object Conscript
(Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla)
;**** DESIGN parameters ***
DisplayName = OBJECT:AngryMob
Side = GLA
EditorSorting = INFANTRY
TransportSlotCount = 0 ;how many "slots" we take in a transport (0 == not transportable)
WeaponSet
Conditions = None
Weapon = PRIMARY GLARebelMachineGun
End
ArmorSet
Conditions = None
Armor = HumanArmor
DamageFX = InfantryDamageFX
End
VisionRange = 150
ShroudClearingRange = 150
Prerequisites
Object = ChinaBarracks
End
BuildCost = 100
BuildTime = 0.0
ExperienceValue = 5 5 5 5 ;Experience point value at each level
ExperienceRequired = 0 150 450 900 ;Experience points needed to gain each level
IsTrainable = Yes ;Can gain experience
CrushableLevel = 0 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
(Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla)
[h][size=8]IMPORTANT PART THIS IS PART U NEED!![/size][/h]
Scale = 0.9<----------------------------------That's what he said so where ever the unit you feel like doing this to then copy that scale= 0.9 then change the number then save then play game and you shouldd be done.
Geometry = CYLINDER
GeometryMajorRadius = 4.0 ; very thin
GeometryHeight = 12.0
GeometryIsSmall = Yes
Shadow = SHADOW_DECAL
ShadowSizeX = 14;
ShadowSizeY = 14;
ShadowTexture = ShadowI;
BuildCompletion = APPEARS_AT_RALLY_POINT
End