Posted by: Death Strike - Tuesday, November 20, 2012 9:24:59 AM
[size=7]Hi I am New Here I am An Arabic So I cannot Speak English Good Any Way I Need Help I am Making A map I call it (Death From Above) I can Make Mission Objective I can Move Camera But I wanna Know How I can Make Timer Like That Example ex : If Timer "Map Intro1" Has Expride Then Show Military Starting " Map Intro2" For 70000 milisecond I wanna Now How I can Make Timer[/size] [smile]

Posted by: thebunnybruce - Tuesday, November 20, 2012 12:01:32 PM
making a timer is rather simple. make a new script and say 'if true' then got to scripting-timer and 'seconds countdown timer - set' name your timer what you want then set the timer in seconds. normaly what i do is put all my timers in one script with the 'if true' condition set timer 'intro 1' to 2seconds, then set timer 'intro 2' to 22 seconds etc etc then must make a single script for each breafing e.g if timer 'intro 1' expired display briefing 'welcome general' for 8000 miliseconds (8seconds). hope this helps

Posted by: Death Strike - Wednesday, November 21, 2012 6:51:55 AM
[quote=thebunnybruce;126300]making a timer is rather simple. make a new script and say 'if true' then got to scripting-timer and 'seconds countdown timer - set' name your timer what you want then set the timer in seconds. normaly what i do is put all my timers in one script with the 'if true' condition set timer 'intro 1' to 2seconds, then set timer 'intro 2' to 22 seconds etc etc then must make a single script for each breafing e.g if timer 'intro 1' expired display briefing 'welcome general' for 8000 miliseconds (8seconds). hope this helps[/quote] Man Thanks A lot but i don't mean that I wanna Know How I can Make A Timer Name Cause When I Go To Script And Say If Timer "Map Intro1" Has Expired I Have message Down The Script Say Timer "Map Intro" Does not exist How Can I Make Timer Name So I can Make if timer 'intro 1' expired display briefing 'welcome general' for 8000 miliseconds And Thanks For You'r Help Man Thanks A lot

Posted by: thebunnybruce - Wednesday, November 21, 2012 12:17:22 PM
oh ok, maybe i did not read you message right... any way you must make a script to set timers first before you can make scripts that activate when timers expire... so make a single script that ses if true then go to scripting-timer-seconds countdown timer set you enter the name of timer you want (can be anything (i1, intro1, message1, text1) can be any name you want... and then you set the time on theright side. once you have done that, you will see when you make a script to activate when timer expired... you will see your timers name in the drop down list. i hope thats more clear and helpful