Posted by: Spaceboy - Tuesday, June 19, 2012 8:17:00 AM
Behavior = StealthUpdate ModuleTag_105 StealthDelay = 2000 ; msec StealthForbiddenConditions = TAKING_DAMAGE ATTACKING MoveThresholdSpeed = 3 InnateStealth = No ;Require the upgrade first OrderIdleEnemiesToAttackMeUponReveal = Yes End Behavior = StealthUpgrade ModuleTag_106 TriggeredBy = Upgrade_EUCamoNetting End Behavior = GenerateMinefieldBehavior ModuleTag_04 TriggeredBy = Upgrade_ChinaMines2 MineName = ChinaStandardMine SmartBorder = Yes AlwaysCircular = Yes Upgradable = Yes UpgradedTriggeredBy = Upgrade_ChinaEMPMines UpgradedMineName = ChinaEMPMine End Behavior = CommandSetUpgrade ModuleTag_25 CommandSet = EU_FireBaseCommandSetUpgrade TriggeredBy = Upgrade_ChinaMines2 End Behavior = ArmorUpgrade ModuleTag_26 TriggeredBy = Upgrade_ChinaEMPMines End

Posted by: Annihilationzh - Tuesday, June 19, 2012 10:11:15 AM
http://youtu.be/OAXdxjxmAVI?t=22s [quote]here is my code from the not working defence systems[/quote] Define, "not working." Does it crash? Is the upgrade greyed out? Do you purchase the upgrade and it doesn't activate?

Posted by: Spaceboy - Tuesday, June 19, 2012 10:24:52 AM
its greyed out. i tested it with the gla camonetting but its greyed out too. if InnateStealth = Yes the turrets is stealth. using grantupgrade (only testet for mines) doesnt work to I think the problem is the upgrade but im confused because its working with the same code by all china defences and emp patriots.

Posted by: Annihilationzh - Tuesday, June 19, 2012 11:14:08 AM
You need a ProductionUpdate module for both of them.

Posted by: Spaceboy - Tuesday, June 19, 2012 11:24:26 AM
thx :D