Posted by: Sir General Sir - Monday, April 30, 2012 10:41:36 PM
i have a question, is Generals code like the code in CnC3 TW/KW or is it different?

Posted by: precision_bomber - Tuesday, May 1, 2012 3:17:14 AM
[quote=sir general sir;124214]i have a question, is Generals code like the code in CnC3 TW/KW or is it different?[/quote] In a way, it is the same. But the Tags/codes are differently named. If I remember correctly, the codes let you manipulate how much are there in squads and all that bizz, though I haven't gone exploring on how to make weapons for it, since I can't seem to find any weapon data other than damage types. I have an unreleased video of CnC 3 with me saying: "I can't wait to mod this game..." THOUGH, its practically the same way you code Generals... I suppose, since it is the same engine, right?

Posted by: CommieDog - Tuesday, May 1, 2012 10:29:06 PM
For two games based on the same engine, modding them can be a surprisingly different experience. Generals code is simpler since it doesn't use XML tags and is compiled automatically by the game when it starts up.