Posted by: precision_bomber - Wednesday, March 28, 2012 6:58:09 AM
The Tomahawk Storm is a beta model that didn't make it into the game, as a lot of you people know already. I'm thinking of using it for Two Generals(Superweapon General, to make her version of SCUD Storm look more USA-ish. And for AirForce for the theme of well... Airforce, Shock 'n Awe, whatevs). The Codes will be the same. But the weapon system is different. So first business was to get a template that I've rigged to the USA coding already. And that was the Superweapon Gen's new SCUD Storm. I replaced the 'model' but kept the animations the same as the SCUD Storm, since I figured it had the same animations. Replacing the model was successful. Animations correct. The thing now is... When it shoots, it doesn't shoot the missiles upward. But, from the center part model and travelling across the land and hitting the cliffs. Not reaching the target. Now. I've seen this happen to a lot of units, and I know this is caused by a missing bone/animation. So am I right about the problem? Or there's more? If you know how to fix this then I would like to know how the SCUD Storm animations work.

Posted by: acidbrain - Wednesday, March 28, 2012 7:42:51 AM
Seems like the right WeaponLaunchBone is missing...is it "WeaponLaunchBone = PRIMARY MISSILE"? and did you use "ShowSubObject = MISSILE01 MISSILE02 MISSILE03 MISSILE04 MISSILE05 MISSILE06 MISSILE07 MISSILE08 MISSILE09", the animations are the same but TomahawkStorm uses different names for WeaponLaunchBone and ShowSubObject.

Posted by: precision_bomber - Wednesday, March 28, 2012 7:32:23 PM
Thanks! That helped a lot.

Posted by: mr_hymn_ - Sunday, March 19, 2017 2:03:49 PM
I would be grateful and thankful for anyone who can give me a model and code for scud storm. If it's too hard please give me the reskin model please. I know how to work on with the rest.